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(→Objectify CinE engine.: - Explain) |
(→Implement "return to launcher" feature: - Explanation) |
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== Implement "return to launcher" feature == | == Implement "return to launcher" feature == | ||
Presently we have to exit ScummVM application completely when users exits a game because most | |||
engines do not clean up memory properly on their exit. | |||
What we need is to analyze what's going on there and plug all memory leaks, properly shut down | |||
subsystems like sound, so it will be possible to play more than a single game within one | |||
session. | |||
The task will require good use of memory leak analyzer and C++. | |||
== Mixer improvements == | == Mixer improvements == |