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10 bytes added ,  22:11, 4 March 2007
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== Add 16bit graphics support to SCUMM engine ==
== Add 16bit graphics support to SCUMM engine ==
<font color="magenta">TODO</font>
SCUMM engine starting v5 originally was developed for 8bit graphics. At version 6 it got forked by Humongous Entertainment which extended it significantly. Later games even started to use 16bits graphics for backgrounds graphics and actors. See [[Humongous Entertainment/Progress/16bits Support|here]] for more detailed information.
 
We require 16bit color graphics support, for many of the later SCUMM based games from Humongous Entertainment. Specifically 16bit color is used for many of the background graphics in these games. See [[Humongous Entertainment/Progress/16bits Support|here]] for more detailed information.


This task requires good knowledge of C++, as we need a solution which will not clobber our code,
This task requires good knowledge of C++, as we need a solution which will not clobber our code,