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4 bytes added ,  21:21, 22 March 2007
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* implement/fix (de)/allocation of resources and other things before save/load stuff
* implement/fix (de)/allocation of resources and other things before save/load stuff
* fix Lua save/load to be portable
* fix Lua save/load to be portable
* implement save/load rest part of engine
* implement save/load for rest part of engine
* fix TinyGL texture glitch
* fix TinyGL texture glitch
* do Grim finishable
* do Grim finishable
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