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Buddha^

Joined 26 May 2007
253 bytes removed ,  23:01, 25 June 2007
Updated TODO (Removed obsolete stuff).
(Added note about having made a workaround for Gold Rush's intro skipping bug #1737343.)
(Updated TODO (Removed obsolete stuff).)
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** Pretty much done, only ego's priority showing still missing
** Pretty much done, only ego's priority showing still missing
* Write documentation for AGI256 and AGI256-2 hacks
* Write documentation for AGI256 and AGI256-2 hacks
* Clean up obsolete console color code from AGI engine
* Fix [http://sourceforge.net/tracker/index.php?func=detail&aid=1737343&group_id=37116&atid=418820 bug #1737343] "GOLDRUSH: no intro after trivia"
** darkfiber is possibly already looking into this
* Disable CGA rendering for AGI256 and AGI256-2 games
* Disable CGA rendering for AGI256 and AGI256-2 games


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