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(Added more thoughts about how to implement AGIPAL256.) |
(Changed "fix game saving & restoring with AGI256(-2) games" from TODO to things already done.) |
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[[AGI/TODO|AGI engine's TODO]] | [[AGI/TODO|AGI engine's TODO]] | ||
* Fix priority screen showing (For debugging) in AGI256 and AGI256-2 mode | * Fix priority screen showing (For debugging) in AGI256 and AGI256-2 mode | ||
** Pretty much done, only ego's priority showing still missing | ** Pretty much done, only ego's priority showing still missing | ||
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* Made a workaround for Gold Rush's intro skipping [http://sourceforge.net/tracker/index.php?func=detail&aid=1737343&group_id=37116&atid=418820 bug #1737343] | * Made a workaround for Gold Rush's intro skipping [http://sourceforge.net/tracker/index.php?func=detail&aid=1737343&group_id=37116&atid=418820 bug #1737343] | ||
2007-06-26: | |||
* Fixed game saving & restoring with AGI256 and AGI256-2 games |
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