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edits
(Update on ITE versions) |
(Update on the sf103 opcode and the psychic profile in IHNM) |
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=== General === | === General === | ||
* When the spiritual barometer changes, the character's portrait changes to "happy" or "sad", but the background color is updated only after moving to another screen | * When the spiritual barometer changes, the character's portrait changes to "happy" or "sad", but the background color is updated only after moving to another screen | ||
* When doing a good deed which raises a character's spiritual barometer (e.g. when Gorrister is wiping his hands on the tablecloth), the music should change to a more "light" theme. This is not happening in ScummVM | * When doing a good deed which raises a character's spiritual barometer (e.g. when Gorrister is wiping his hands on the tablecloth), the music should change to a more "light" theme. This is not happening in ScummVM, probably because of the missing sf103 function, which gets called after all spiritual barometer changes (perhaps it's sfscriptqueuemusic?) | ||
* The psychic profile is not supported, because of the missing opcodes sfPsychicProfile, sfPsychicProfileOff, probably sf87 and perhaps others too | |||
* Finish up the save/load dialogs: | * Finish up the save/load dialogs: | ||
** Load confirmation dialog is not shown | ** Load confirmation dialog is not shown |
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