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(→ITE ToDos: -- describee buttons drawing glitch) |
(Making fire bug fixed, added information about the two versions of ITE that can't be uniquely identified) |
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** SF_cycleColors -- all implementation bits sit in palanim.cpp | ** SF_cycleColors -- all implementation bits sit in palanim.cpp | ||
** sfPlayVoice -- used in ITE CD | ** sfPlayVoice -- used in ITE CD | ||
* There are currently two versions of ITE that are not uniquely identified: the Wyrmkeep "Win32 CD Version" and the original "DOS/Win32 CD Version", as the data files themselves are exactly the same, and only the original interpreter was different. When adding games, the user gets to do the disambiguation. If the user selects the "Win32 CD Version", the Dreamers Guild logo is not shown at the beginning of the introduction, and the credits are a bit different. | * There are currently two versions of ITE that are not uniquely identified: the Wyrmkeep "Win32 CD Version" and the original "DOS/Win32 CD Version", as the data files themselves are exactly the same, and only the original interpreter was different. When adding games, the user gets to do the disambiguation. If the user selects the "Win32 CD Version", the Dreamers Guild logo is not shown at the beginning of the introduction, and the credits are a bit different. In the Win32 CD Version, the file "graphics/credit3n.dlt" exists, but changes are needed to the Advanced Game Detector to detect the existence of this file. | ||
=== BUGS === | === BUGS === | ||
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[[Image:Ite_glitch.png|thumbnail|70px|none|frame|Glitch in the Rat's maze]] | [[Image:Ite_glitch.png|thumbnail|70px|none|frame|Glitch in the Rat's maze]] | ||
|} | |} | ||
=== Interface === | === Interface === |
edits