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Difference between revisions of "Parallaction/TODO"

65 bytes added ,  03:54, 5 July 2007
Update Amiga issues
(added glitch)
(Update Amiga issues)
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== Nippon Safes ==
== Nippon Safes ==


known serious issues:
Known serious issues:
* dino sometimes crashes after reduction at matsushita lab: the game scripts seems to assign an incorrect y coordinate to the character, though crasing the engine.
* Dino sometimes crashes after reduction at Matsushita Lab: the game scripts seems to assign an incorrect y coordinate to the character, crashing the engine.
* dino crashes when opening shopping bag in mitsushita office (not on loadgames) [under investigation]
* Dino crashes when opening the shopping bag in Mitsushita office (not on loadgames) [under investigation]
* dough crashes when parachuting from monastery (not on loadgames) [under investigation]
* Dough crashes when parachuting from monastery (not on loadgames) [under investigation]


other less relevant issues:
Other less relevant issues:
* halbfrite spotlight for donna's show is not working: the effect is handled in hardware in the original game, and the current implementation doesn't allow for a clean solution. See General TODO above (double-buffering stuff).
* The Halfbrite spotlight for donna's show is not working: the effect is handled in hardware in the original game, and the current implementation doesn't allow for a clean solution. See General TODO above (double-buffering stuff).
* character should walk faster to match the original
* Characters should walk faster to match the original


glitches:
Amiga issues:
* hiragana code blocks in protection screen should change color when pressed (amiga)
* Hiragana code blocks in protection screen should change color when pressed.
* make proper balloons with rounded corners for dialogues (amiga) [needs a polygon fill routine]
* Make proper balloons with rounded corners for dialogues [needs a polygon fill routine]
* character faces appear garbled in the following dialogues:
* Add support for additional delta encoding used for dino, donna, donnatras and dough character faces data, in the 'disk0' file. A 'DLTA' tag is used, following by data size (big endian dword) and the delta encoded data.
** dino in the prison office
** donna and dough outside the prison, talking with guard
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