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m (Parallaction/scripts moved to Parallaction/Scripts: Enforcing capitals.) |
(Linked zone types page.) |
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|MOVETO ||Specifies position (x, y) character is set to walk to when action is triggered on this zone. | |MOVETO ||Specifies position (x, y) character is set to walk to when action is triggered on this zone. | ||
|- | |- | ||
|TYPE ||Block defining special features of the zone | |TYPE ||Block defining special features of the zone. See [[Parallaction/Scripts/Zone types|here]]. | ||
|- | |- | ||
|ENDZONE ||Marks the end of Zone definition. | |ENDZONE ||Marks the end of Zone definition. | ||
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|MOVETO ||Specifies position (x, y) character is set to walk to when action is triggered on this animation (usually a non-playing character). | |MOVETO ||Specifies position (x, y) character is set to walk to when action is triggered on this animation (usually a non-playing character). | ||
|- | |- | ||
|TYPE ||Block defining special features of the animation | |TYPE ||Block defining special features of the animation. See [[Parallaction/Scripts/Zone types|here]]. | ||
|- | |- | ||
|ENDANIMATION ||Marks the end of Animation definition. | |ENDANIMATION ||Marks the end of Animation definition. |
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