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Difference between revisions of "User:Buddha^/GSoC2007-ProjectDiary"

Added more ramblings to 2007-08-18 entry.
(Added some info on stuff done on 2007-08-18.)
(Added more ramblings to 2007-08-18 entry.)
Line 1,168: Line 1,168:
if the mode for the sample is set to looping but a zero is encountered in the
if the mode for the sample is set to looping but a zero is encountered in the
sample data the sample will not loop, it will just end.
sample data the sample will not loop, it will just end.
Whee! Seems like I got most of the samples to play at a correct pitch now!
BTW as a random thought King's Quest III's Apple IIGS version doesn't have
speed settings (slow/normal/fast/fastest) at all, so it can be a pain to play
it using ScummVM. Might have to force some speed settings to the menus...
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