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(Mention another bug) |
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* Currently only VGA floppy is supported so we should add MD5-based detection before it will go to CVS | * Currently only VGA floppy is supported so we should add MD5-based detection before it will go to CVS | ||
* There is a glitch when you use 'put' action on edge of collision area. See screenshots on the right for a good example. It doesn't happen all the time, i.e. goblin should do some walking to reach that point so glitch will appear. | * There is a glitch when you use 'put' action on edge of collision area. See screenshots on the right for a good example. It doesn't happen all the time, i.e. goblin should do some walking to reach that point so glitch will appear. | ||
* Attempt to Put 3rd apple from second screen (VQVQFDE) into gap (note Put, not Use) leads to instant crash. | |||
== More on Endianness and Alignment == | == More on Endianness and Alignment == |