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(Elaborate on objectizing) |
m (spellcheck and minor clarification) |
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Line 5: | Line 5: | ||
* Convert it to C++ classes. This should be done on per-file basis. | * Convert it to C++ classes. This should be done on per-file basis. | ||
Take a look how work was done with SAGA engine. No big thinking is required, just determine where | Take a look how work was done with SAGA engine. No big thinking is required, just determine where | ||
initializer and how | initializer is and how memory should be cleaned up. Main goal here is to add possibility for | ||
overloading. Of course if you see that some code could be put into '''real''' objects, feel free to | overloading. Of course if you see that some code could be put into '''real''' objects, feel free to | ||
do it but will take much more time. With SAGA engine we did it much later. | do it but will take much more time. With SAGA engine we did it much later. |