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Difference between revisions of "Kyra"

28 bytes added ,  10:07, 27 November 2005
Updated status.
(Updated Kyra status.)
(Updated status.)
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=== Status of the Kyra engine ===
=== Status of the Kyra engine ===
The current Kyrandia engine in the ScummVM CVS can play the intro sequences and the scripted intro part runs fine with a minor graphics glitch, Most of it was REd and some old things from the first import of [http://www.sf.net/projects/freekyra/ FreeKyra] are still there. (thanks for the sprite/room code to vinterstum). Currently CD Version is BROKEN so only Floppy should be used. The data file needed can be found in the cvs module "engine-data".
The current Kyrandia engine in the ScummVM CVS can play the intro sequences and the scripted intro part runs fine with a minor graphics glitch, also basic play support is implemented (i.e. moving around a bit), most of it was REd and some old things from the first import of [http://www.sf.net/projects/freekyra/ FreeKyra] are still there. (thanks for the sprite/room code to vinterstum). CD version is working. The data file needed can be found in the cvs module "engine-data".


Currently LordHoto works on some functions needed to get the scripts running, so that there will be very basic playing support in the (maybe near) future.
Currently LordHoto works on some functions needed to get the scripts running, so that there will be very basic playing support in the (maybe near) future.
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