8,014
edits
m (→Apocalyptic Quest: character and link fix) |
(changing support from not officially supported to since 0.10.0) |
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Abrah, l'orphelin de l'espace''' is a French freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows Abrah, a slave on the Grostesteing base in outer space. He must free the other slaves and flee the alien base. | '''Abrah, l'orphelin de l'espace''' is a French freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows Abrah, a slave on the Grostesteing base in outer space. He must free the other slaves and flee the alien base. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Acidopolis''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows Brack Malaleuca, an employee at Hammond Motors in the city of Valac, as he discovers an alien ship and ultimately must save the world. | '''Acidopolis''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows Brack Malaleuca, an employee at Hammond Motors in the city of Valac, as he discovers an alien ship and ultimately must save the world. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''The Adventures of a Crazed Hermit''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows a crazed hermit on his wild adventures. | '''The Adventures of a Crazed Hermit''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows a crazed hermit on his wild adventures. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''The Adventures of Elfintard''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game as it stands merely consists of a jester named Elfintard walking around a midevil setting. | '''The Adventures of Elfintard''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game as it stands merely consists of a jester named Elfintard walking around a midevil setting. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Agent 0055''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows secret agent 0055 on a top secret mission. | '''Agent 0055''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game follows secret agent 0055 on a top secret mission. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Agent 06 vs. The Super Nazi''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | '''Agent 06 vs. The Super Nazi''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Agent Quest''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | '''Agent Quest''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI Contest 1 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | '''AGI Contest 1 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI Contest 2 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | '''AGI Contest 2 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI Contest 3 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | '''AGI Contest 3 Template''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It was a template for the basis of an AGI game creation contest. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI Mouse Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It shows the features of a patched AGI interpreter that has mouse support. | '''AGI Mouse Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It shows the features of a patched AGI interpreter that has mouse support. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI Piano''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | '''AGI Piano''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI Quest''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | '''AGI Quest''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI Tetris''' is one of the few non-adventure games that run in ScummVM, due to the game using the adventure game interpreter ([[AGI]]) as its engine. This game is a freeware remake of Alexy Pazhitnov's classic puzzle game, ''Tetris'', that remains faithful to the original. | '''AGI Tetris''' is one of the few non-adventure games that run in ScummVM, due to the game using the adventure game interpreter ([[AGI]]) as its engine. This game is a freeware remake of Alexy Pazhitnov's classic puzzle game, ''Tetris'', that remains faithful to the original. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI256 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The demo showcases a new patched AGI engine that has support for up to 256 colors. | '''AGI256 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The demo showcases a new patched AGI engine that has support for up to 256 colors. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''AGI256-2 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The demo is a continuation of the earlier AGI256 demo. This version showcases new features in the new patched AGI engine that has support for up to 256 colors, such as palette changing. | '''AGI256-2 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. The demo is a continuation of the earlier AGI256 demo. This version showcases new features in the new patched AGI engine that has support for up to 256 colors, such as palette changing. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Al Pond - On Holiday''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | '''Al Pond - On Holiday''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Al Pond - Al Lives Forever''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | '''Al Pond - Al Lives Forever''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. | ||
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platforms=DOS| | platforms=DOS| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support= | support=Since ScummVM 0.10.0 | ||
}} | }} | ||
'''Apocalyptic Quest''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It is an unofficial sequel to the RPG Fallout: Post-Nuclear Role-Playing Game. The demo at this point consists of merely images of what the authors intend the final game to be. | '''Apocalyptic Quest''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine. It is an unofficial sequel to the RPG Fallout: Post-Nuclear Role-Playing Game. The demo at this point consists of merely images of what the authors intend the final game to be. |
edits