1,554
edits
(various clarifications, some typos) |
(Mention Nokia770 port) |
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* PS2 (?) -- no keyboard | * PS2 (?) -- no keyboard | ||
* DC (?) -- no keyboard | * DC (?) -- no keyboard | ||
* Nokia770 -- no keyboard, low resources, low memory(?) | |||
=== Structure === | === Structure === | ||
Line 19: | Line 20: | ||
--> GP32 | --> GP32 | ||
--> PSP | --> PSP | ||
--> Nokia770 | |||
Small Devices backend should be based on SDL backend, but should have most functions as virtual, so functionality could be overriden. An example is PSP which has hardware scalers, and PS2 where Lavos wants to implement 3D virtual keyboard. | Small Devices backend should be based on SDL backend, but should have most functions as virtual, so functionality could be overriden. An example is PSP which has hardware scalers, and PS2 where Lavos wants to implement 3D virtual keyboard. |