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platforms=Amiga, DOS, FM-TOWNS,<br/>Macintosh| | platforms=Amiga, DOS, FM-TOWNS,<br/>Macintosh| | ||
engine=[[SCUMM]]| | engine=[[SCUMM]]| | ||
support=First game supported by<br/>ScummVM | support=First game supported by<br/>ScummVM| | ||
purchase=No | |||
}} | }} | ||
'''Monkey Island 2: LeChuck's Revenge''' was the second game in the [[Monkey Island series]], and the sixth game to use the [[SCUMM]] scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell. | '''Monkey Island 2: LeChuck's Revenge''' was the second game in the [[Monkey Island series]], and the sixth game to use the [[SCUMM]] scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell. |
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