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(Added TODO about more than 10 savegame slots in the Cine engine.) |
(Added TODO about implementing 'restart game' into Cine) |
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* Add priority drawing for cels in AGI256 and AGI256-2 mode | * Add priority drawing for cels in AGI256 and AGI256-2 mode | ||
* Check if saving & restoring in AGI games is broken when using the 2 argument version of adj.ego.move.to.x.y-command | * Check if saving & restoring in AGI games is broken when using the 2 argument version of adj.ego.move.to.x.y-command | ||
* Add 'restart game' functionality to the Cine engine |
edits