65
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(map.cpp was converted by joostp) |
(the engine now runs on BE systems) |
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== Status == | == Status == | ||
Game is completable. There are occasonal minor graphical glitches | Game is completable. There are occasonal minor graphical glitches. | ||
== Problematic places == | == Problematic places == | ||
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* data_readData(). Same as above. | * data_readData(). Same as above. | ||
== Bugs == | == Bugs == | ||
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=== video.cpp === | === video.cpp === | ||
* Implement <strike>pDrawSprite</strike>, <strike>pFillRect</strike>, pDrawLine, <strike>pPutPixel</strike>, <strike>pDrawletter</strike>, <strike>pDrawPackedSprite</strike> functions from the VGA driver (lvga.gdr) | * Implement <strike>pDrawSprite</strike>, <strike>pFillRect</strike>, pDrawLine, <strike>pPutPixel</strike>, <strike>pDrawletter</strike>, <strike>pDrawPackedSprite</strike> functions from the VGA driver (lvga.gdr) | ||
* Add support for other rendering modes (EGA/CGA/Hercules) lega.gdr, l360.gdr, lcga.gdr | * Add support for other rendering modes (EGA/CGA/Hercules) lega.gdr, l360.gdr, lcga.gdr |
edits