Zbyl
Joined 15 July 2007
Game Resource Browser TODO:
- implement hex editor
- copy&paste of both ascii/hex
- searching for ascii/hex
- show an info panel/tooltip window which displays the "value" of the current selection (so if you select 4 bytes, it shows you its interpretation as signed/unsigned LE/BE integer, as string, as LE/BE float etc.). remove radios.
- move slider to the preferences dialog
- images:
- support more image formats
- clean-up current image codec
- add boxes support
- possibly allow exporting image data?
- update descumm used
- implement sound
- do *.SOU files parser
- add multi file support to the GUI
- finish old Scumm files support
- implement Scumm version recognizer
- this does not have to be MD5 based (in fact should avoid it), just looking at the file header should in most cases suffice. (made a stub - looks at the file name)
- make ScummEntryBlockPresenter use a list control
- make configurable fonts in preferences dialog
- more info in the ImagePresenter (image size, etc.)
- improve palette presenter
Game Resource Browser Bugs:
- The Dig:
- crashes on opening images and scripts
- wxX11:
- doing resizes of hex view which change both height & width of the window causes bad flickering in the right half of the window
- The ImagePresenter does not work
- VERB scripts are not decompilled correctly