This is a list of all the tokens that are being used in a #ifdef or #ifndef in a .cpp or .h file, except for .h files, where tokens used as #ifndef FOO_H or #ifndef FOO_H_ are excluded, as these are almost certainly just include guards. The list is current as of r52922.
No additional filtering has been performed as of yet; some tokens are defined by a platform, while others may not actually be used. Additionally, defined symbols not used in #ifndef or #ifdef are not included at all here.
Defines to be set by/for backends
The following defines are meant to be defined by backend authors, typically
in configure (or a custom Makefile). Usually these enable or disable certain
features in ScummVM. E.g. a low-powered port might turn off some features
that won't work on the target device anyway, to free up some memory.
Defines to configure the backend
Token
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Defined by
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Used in
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Purpose
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AUDIO_REVERSE_STEREO
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BACKEND_8BIT
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DATA_PATH
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MIXER_DOUBLE_BUFFERING
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OUTPUT_UNSIGNED_AUDIO
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SCUMM_BIG_ENDIAN
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SCUMM_LITTLE_ENDIAN
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SCUMM_NEED_ALIGNMENT
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SCUMMVM_DONT_DEFINE_TYPES
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SMALL_SCREEN_DEVICE
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Defines to enable usage of external dependencies
Token
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Defined by
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Used in
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Purpose
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LEGACY_FLAC
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USE_FLAC
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USE_MAD
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USE_MPEG2
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USE_MPEG2_0_3_1
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USE_READLINE
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USE_TREMOLO
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USE_TREMOR
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USE_VORBIS
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USE_ZLIB
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Defines to configure plugin handling
Token
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Defined by
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Used in
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Purpose
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DYNAMIC_MODULES
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PLUGIN_DIRECTORY
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PLUGIN_EXPORT
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PLUGIN_PREFIX
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PLUGIN_SUFFIX
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Defines to enable engines or parts of them
Token
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Defined by
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Used in
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Purpose
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ENABLE_AGI
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ENABLE_AGOS
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ENABLE_AGOS2
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ENABLE_CINE
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ENABLE_CRUISE
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ENABLE_DRACI
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ENABLE_DRASCULA
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ENABLE_GOB
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ENABLE_GROOVIE
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ENABLE_GROOVIE2
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ENABLE_HE
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ENABLE_HUGO
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ENABLE_IHNM
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ENABLE_KYRA
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ENABLE_LOL
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ENABLE_LURE
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ENABLE_M4
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ENABLE_MADE
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ENABLE_MOHAWK
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ENABLE_PARALLACTION
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ENABLE_QUEEN
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ENABLE_SAGA
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ENABLE_SAGA2
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ENABLE_SCI
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ENABLE_SCI32
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ENABLE_SCI3_GAMES
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ENABLE_SCUMM
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ENABLE_SCUMM_7_8
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ENABLE_SKY
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ENABLE_SWORD1
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ENABLE_SWORD2
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ENABLE_TEENAGENT
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ENABLE_TESTBED
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ENABLE_TINSEL
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ENABLE_TOUCHE
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ENABLE_TUCKER
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Defines to change user-visible default behaviours
Token
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Defined by
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Used in
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Purpose
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FORCE_RTL
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Makes ScummVM return to the launcher instead of exiting (ideal for ports that take a long while to load). Note that this is a big HACK, in particular, it allows one to return to the launcher from engines / games which do not support this normally for a good reason (such as not being reentrant).
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LURE_CLICKABLE_MENUS
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Makes the Lure of the Temptress' menus clickable instead of hoverable (making them more usable for touchscreens).
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Defines to enable common optional features
Token
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Defined by
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Used in
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Purpose
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ENABLE_KEYMAPPER
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ENABLE_VKEYBD
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DISABLE_COMMAND_LINE
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DISABLE_FANCY_THEMES
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DISABLE_HELP
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DISABLE_TEXT_CONSOLE
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DISABLE_TOWNS_DUAL_LAYER_MODE
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SCUMM FM-Towns games
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Reduces binary size by removing the FM-Towns dual layer emulation. This removes support for SCUMM v5 FM-Towns games and it might add some glitches to SCUMM v3 FM-Towns games.
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USE_HQ_SCALERS
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USE_INDEO3
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USE_OSD
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USE_RGB_COLOR
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USE_SCALERS
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USE_TEXT_CONSOLE
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USE_TRANSLATION
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Defines to enable platform specific optional features
Token
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Defined by
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Used in
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Purpose
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DISABLE_PSP_MP3
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USE_DETECTLANG
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Enables the detection of the system language (supported on POSIX systems, Windows)
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Defines to enable emulation of audio devices
Token
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Defined by
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Used in
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Purpose
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DISABLE_DOSBOX_OPL
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DISABLE_NES_APU
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DISABLE_PC98_RHYTHM_CHANNEL
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PC-98 versions of Legend of Kyrandia 2 and Lands of Lore
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Reduces binary size by disabling the rhythm channel when emulating certain PC-98 sound cards
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DISABLE_SID
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ENABLE_FASCIN_ADLIB
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strangerke
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Fascination
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Enable the MDY/TBR player used by Fascination (Dos Floppy).
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USE_MT32EMU
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Defines to enable platform specific MIDI drivers
Token
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Defined by
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Used in
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Purpose
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USE_ALSA
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USE_FLUIDSYNTH
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USE_SEQ_MIDI
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Defines to enable common optimizations
Token
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Defined by
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Used in
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Purpose
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DISABLE_GUI_BUILTIN_THEME
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Disables embedding the default theme into the executable (reduces the binary size)
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DISABLE_SAVEGAME_SORTING
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REDUCE_MEMORY_USAGE
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STREAM_AUDIO_FROM_DISK
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Defines to enable platform specific optimizations
Token
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Defined by
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Used in
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Purpose
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MT32EMU_HAVE_X86
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USE_ARM_COSTUME_ASM
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USE_ARM_GFX_ASM
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USE_ARM_SCALER_ASM
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USE_ARM_SMUSH_ASM
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USE_NASM
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Enables x86 optimized versions of the HQ scalers
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Defines to enable debugging and testing facilities
Token
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Defined by
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Used in
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Purpose
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DEBUG
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DEBUG_ADLIB
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DEBUG_EXTRACTION_TABLES
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DEBUG_HASH_COLLISIONS
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DEBUG_PARSER
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DEBUG_RATECONV
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DEBUG_SPRITE_MASK
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DEBUG_WII_GDB
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DEBUG_WII_MEMSTATS
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DETECTOR_TESTING_HACK
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DL_DEBUG
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DUMP_OBJECT
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DUMP_SCRIPT
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DUMP_SCRIPTS
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DUMP_STDOUT
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ENABLE_PROFILING
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FUNCTION_DEBUG
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INTRO_TEST
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LAYOUT_DEBUG_DIALOG
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PSP_ENABLE_SPEED_TESTS
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PSP_ENABLE_UNIT_TESTS
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SAGA_DEBUG
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SCENE_DEBUG
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SCI_DEBUG_PARSE_TREE_AUGMENTATION
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SCI_VERBOSE_RESMAN
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SCRIPT_DEBUG
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SCRIPT_TEST
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SWORD2_DEBUG
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TEST_MEMORY_COPY
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USE_PROFILER
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VM_DEBUG_SEND
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__PS2_DEBUG__
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__PS2_FILE_DEBUG__
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__PSP_DEBUG_FUNCS__
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__PSP_DEBUG_PRINT__
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__PSP_PRINT_TO_FILE__
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Defines useful for release builds
Token
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Defined by
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Used in
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Purpose
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RELEASE_BUILD
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The build system.
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This is (and should be) defined for all release builds.
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NDEBUG
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This define disables all assertions. We usually do not set this, i.e. ship releases with assertions.
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Unsorted
The following defines have not yet put into any category.
Many of them might also be inappropriate for this page.
Token
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Defined by
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Used in
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Purpose
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COREAUDIO_DISABLE_REVERB
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DETECT_BRODERBUND_TITLES
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DISABLE_MD5
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DISC_CACHE
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DITHER
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DRAW_GRAPHICS
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DW2_EXACT_SIZE
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DXA_EXPERIMENT_MAXD
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ENABLE_RENDER_MEASURE
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EPOC_AS_APP
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FILE_TIME_SUPPORT
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FORCEINLINE
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FORCE_SLIDY
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GUI_THEME_EVAL
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HEAVY_LOGGING
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INADDR_NONE
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INCLUDED_FROM_BASE_VERSION_CPP
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JAPAN
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JOY_ANALOG
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JOY_INVERT_Y
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LIMIT_FPS
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LIMIT_FRAME_RATE
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MAC_OPTIONS
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MAXPATHLEN
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MAXTRAX_HAS_MICROTONAL
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MAXTRAX_HAS_MODULATION
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MAX_INT
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MIN
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NORETURN_POST
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NORETURN_PRE
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NOSERIAL
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NO_ADAPTOR
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PATH_MAX
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PERFECT_5_TO_4_RESCALING
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PRINT_BUFFERS
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PSP_KB_SHELL
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REG_EXEMEMCNT
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REG_EXMEMCNT
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RONIN_TIMER_ACCESS
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SAMPLES_PER_SEC_8000
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SCALER_PROFILE
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SCI_CONSOLE
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SCUMMVM_SVN_REVISION
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The build system.
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Appends the specified revision number to the version string.
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SCUMM_IMUSE_INTERNAL
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SKIP_INTRO
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SLOW_RINCE_DOWN
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SCUMMVM_IPC_INCLUDE
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SNPRINTF_LONGLONG_SUPPORT
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SOUND_CROP_CHANNELS
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STRINGBUFLEN
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SYSEX_CALLBACK_FUNCTION
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TIMIDITY_LOW_DELAY
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UNICODE
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UNZ_BUFSIZE
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UNZ_MAXFILENAMEINZIP
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UPGRADE_ALL_TARGETS_HACK
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USERSPACE_ONLY
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USE_HASHMAP_MEMORY_POOL
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WAVE_PRECISION
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WIN32_PLATFORM_WFSP
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WRAP_MALLOC
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__FRAMFS_SAVE_MANAGER__
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__MINGW32CE__
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__MMX__
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__N64_PORTDEFS__
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__PAKFS_SAVE_MANAGER__
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__PS2FILE_IO__
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__PS2_FILE_SEMA__
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__SSE__
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__USE_INLINE__
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__USE_LIBMC__
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Defines used to determine the target platform/OS
Token
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Defined by
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Used in
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Purpose
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ANDROID
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ARM
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GAMECUBE
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IPHONE
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IPHONE_OFFICIAL
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LINUPY
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LINUXMOTO_SDL
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MACOSX
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MOTOEZX
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MOTOMAGX
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NDS
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QTOPIA
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S60
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UIQ
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UNIX
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WIN32
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__DC__
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__DS__
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__N64__
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__OS2__
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__PLAYSTATION2__
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__PSP__
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__sgi
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__SYMBIAN32__
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__WII__
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