Wintermute/Plugins
This page lists known plugins for most Wintermute games.
Original WME 1.x allows game scripts to automatically import code from DLL libraries named "wme_*.dll".
Standard plugins
Current plugins are originally developed by Jan Nedoma.
wme_report.dll
Standard reporting library, shipped with WME 1.x.
Not a plugin, does not export anything with GetSupportedClasses().
Shipped with 2 games:
- Alimardan's Mischief
- Pizza Morgana: Episode 1 - Monsters and Manipulations in the Magical Forest.
No need to reimplement this for ScummVM.
wme_sample_pixel.dll
Standard "sample_pixel" plugin, shipped with WME 1.x.
Source: https://github.com/retrowork/Wintermute-Engine/tree/master/src/plugin/wme_sample_pixel
GetSupportedClasses() exports one class: SamplePixel.
Shipped with 2 games:
Seems to be unused in all of them.
Currently no need to reimplement this for ScummVM.
wme_snow.dll
Standard "snow" plugin, shipped with WME 1.x.
Source: https://github.com/retrowork/Wintermute-Engine/tree/master/src/plugin/wme_snow
GetSupportedClasses() exports one class: Snow.
Shipped with 3 games:
Seems to be unused in all of them.
Currently no need to reimplement this for ScummVM.
Steam plugin
wme_steam.dll
This is a plugin for Wintermute Engine which allows WME games to access Steamworks API. Currently it provides functions for manipulating achievements and game stats.
Source: https://bitbucket.org/MnemonicWME/wme_steam_plugin/wiki/Home
GetSupportedClasses() exports one class: SteamAPI.
TODO: reimplement this for ScummVM.
2D games
Corrosion: Cold Winter Waiting
Steam game ID is 349140.
Required property: StatsAvailable (game waits until it's true)
Required method: SetAchievement (to set 18 achievements)
Dr. Doyle - Mystery Of The Cloche Hat
Steam game ID is 574420.
Required method: SetAchievement (to set 35 achievements)
The Death of Erin Myers
Steam game ID is 1064660.
Required method: SetAchievement (to set 5 achievements)
Oknytt
Steam game ID is 286320.
Required method: SetAchievement (to set 10 achievements)
Reversion: The Escape
Steam game ID is 270570.
Required property: SteamAvailable (game checks if it's true)
Required method: SetAchievement (to set 16 achievements)
Required method: IsAchieved (game checks "ACHIEVEMENT_TERMINAR_JUEGO")
Reversion: The Meeting
Steam game ID is 281060.
Required property: SteamAvailable (game checks if it's true)
Required method: SetAchievement (to set 25 achievements)
Required method: IsAchievementRegistered (game checks "ACHIEVEMENT_FINAL")
2.5D games
Alpha Polaris
Steam game ID is 405780.
Required property: SteamAvailable (game checks if it's true)
Required method: SetAchievement (to set 18 achievements)
Required method: ClearAchievement (it is possible to clear achievement using in-game debug CLI)
The Lost Crown - A Ghost-Hunting Adventure
Steam game ID is 291710.
Required property: SteamAvailable (game checks if it's true)
Required method: SetAchievement (to set 34 achievements)
Other plugins
wme_3fstatistics.dll
Reversion: The Escape
A statistics plugin for WME 1.x by 3f interactive.
GetSupportedClasses() exports one class: Statistics.
Old versions of Reversion are using simple constructor: new Statistics("http://www.soluciones3f.com.ar/reversioninfo.php")
New versions of Reversion are using detailed constructor: new Statistics("http://www.soluciones3f.com.ar/reversioninfo.php", "1", gameLanguage, DCP_VERSION)
Required method: Send() (known stats to send are "Start a new game" and "--Juego Finalizado--")
Required method: SetRepeat() (known options are SetRepeat(0) and SetRepeat(60))
Reversion: The Meeting
A statistics plugin for WME 1.x by 3f interactive.
GetSupportedClasses() exports one class: Statistics.
Known versions of Reversion are using detailed constructor: new Statistics("http://www.soluciones3f.com.ar/reversioninfo.php", "2", gameLanguage, DCP_VERSION)
Required method: Send() (known stats to send are "Start a new game" and "--Juego Finalizado--")
Required method: SetRepeat() (known option is SetRepeat(0))
wme_displacement.dll
Beyond the Threshold
A plugin for WME 1.x by Wintermute Engine Forum user metamorphium.
Sources are lost in 2008, according to this thread: http://forum.dead-code.org/index.php?topic=1197.0
GetSupportedClasses() exports one class: Displacement.
Constructor call is something like this: new Displacement(<entity1subframe>, <entity2subframe>, 3, 4, 7), parameters are not documented.
Required method: Animate() (called every 80 msec for constructed object at Door_Closeup scene)
TODO: reimplement this for ScummVM.
wme_commandlinehelper.dll
Pizza Morgana: Episode 1 - Monsters and Manipulations in the Magical Forest
Commandline helper plugin by Corbomite Games
GetSupportedClasses() exports one class: CommandLineHelper
Required property: Parameters (passed to String(), then Split(" ") is called )
TODO: reimplement this for ResidualVM.