AGI/Specifications/Savegame
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This is a WORK IN PROGRESS; do not rely on this information, and please let Dave know if you're going to be changing this in any significant way.
Header
Bytes 0-30:
Savegame description. This can be up to 30 printable characters, and is padded out with NUL (\0) bytes to a total of 31 bytes.
Bytes 31-32:
Unknown (0xE1 0x05); maybe a savegame version number?
Bytes 33-35:
Game ID ("SQ2", "KQ3", etc.)
Bytes 36-39:
Unknown
Game state
Bytes 40-295:
Variables [256 bytes]