SCI/FreeSCI
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Contents
1
Basic differences to Sierra's SCI
2
The Built-in debugger
3
Header files
4
Savegames
5
The graphics subsystem
6
Kernel hacking
Basic differences to Sierra's SCI
The Built-in debugger
Concepts and basic functionality
Debugger commands
Console interaction with dmalloc
Header files
Core headers
VM headers
Graphics subsystem headers
Savegames
Savegame directory policy
Files
Obsolete files
Caveats
The graphics subsystem
Architecture
Standard data types
The graphical resource manager (GRM)
Interpreter interaction
Kernel hacking
Kernel basics
Hunk and heap
Error handling and debugging
Selectors
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