Difference between revisions of "AGI"

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(Predictive dialog page is not linked, adding a link to it)
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* [[Mickey's Space Adventure]] (1984)
* [[Mickey's Space Adventure]] (1984)
* [[Winnie the Pooh in the Hundred Acre Wood]] (1984)
* [[Winnie the Pooh in the Hundred Acre Wood]] (1984)


== Resources ==
== Resources ==
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* [[AGI/Development|AGI Development]]: Programs used to make AGI Fan Games
* [[AGI/Development|AGI Development]]: Programs used to make AGI Fan Games
* [[AGI/Palettes|AGI Palettes]]: Differences in palettes used by the AGI engine
* [[AGI/Palettes|AGI Palettes]]: Differences in palettes used by the AGI engine
* [[AGI/Predictive Dialog|AGI Predictive Dialog]]: Predictive dialog ScummVM aid
* [[Sierra Game Versions]]: Versions of Sierra's Games (AGI & SCI)
* [[Sierra Game Versions]]: Versions of Sierra's Games (AGI & SCI)



Revision as of 19:54, 17 December 2007

AGI
Engine developer Sarien Team, stu, dsymonds, sev,
aquadran, md5, Buddha^
Companies that used it Sierra
Games that use it Sierra AGI Games, AGI Fan Games
Date added to ScummVM 2006-05-23
First release containing it None

About

The AGI (Adventure Game Interpreter) engine was used by Sierra in their early adventure games.

It was also used in a digital "christmas card" given by Sierra to computer stores in 1986 to demonstrate the capabilities of the computers at the time, as well as the capabilities of the AGI engine. The program was designed to be started in the morning and run throughout the entire Christmas day.

The AGI engine in ScummVM is based on the code of the Sarien project, used with permission.

Games using this engine

The AGI engine was used in the following games:

PreAGI

There were several games that used some parts of this engine, before it was mature enough (see TrollVM):

Resources

Old Sarien Items

External links