AGI/AGI256-2/Implementation Details

From ScummVM :: Wiki
< AGI‎ | AGI256-2
Revision as of 13:11, 16 July 2007 by Buddha^ (talk | contribs) (Added link to AGI256's implementation details.)
Jump to navigation Jump to search

As AGI256-2 is an extension to AGI256, all AGI256 implementation details apply here unless otherwise noted.

AGI256-2 modifies the sprite drawing routine to handle non-RLE-encoded raw 256-color data.