Difference between revisions of "AGI/Fan Games/A"

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'''The Adventures of a Crazed Hermit''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows a crazed hermit who comes to his senses after being deserted on an island, as he decides to get off the island and return home.  
'''The Adventures of a Crazed Hermit''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows a crazed hermit who comes to his senses after being deserted on an island, as he decides to get off the island and return home.  


===Resources===
===Resources===
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{{FanGame|
{{FanGame|
name=The Adventures of Elfintard|
name=The Adventures of Elfintard|
        image=[[Image:AGIWiki_Elfintard1c.png]]|
release=1999|
release=1999|
versions=demo|
versions=demo|
alternateNames=Elfintard|
alternateNames=Elfintard|
developer=M.J. Chapman|
developer=[[AGIWiki/M. J. Chapman|M.J. Chapman]]|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
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'''The Adventures of Elfintard''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game as it stands merely consists of a jester named Elfintard walking around a midevil setting.
'''The Adventures of Elfintard''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game as it stands merely consists of a jester named Elfintard walking around a midevil setting.


===Resources===
*[[AGIWiki/The Adventures of Elfintard|General information about The Adventures of Elfintard, including additional screenshots]], from [[AGIWiki]]
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{{FanGame|
{{FanGame|
name=Agent 0055|
name=Agent 0055|
        image=[[Image:AGIWiki_Agent00551c.png]]|
release=1998|
release=1998|
versions=demo|
versions=demo|
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'''Agent 0055''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows secret agent 0055 on a top secret mission.
'''Agent 0055''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game is a parody of James Bond that follows secret agent 0055 on a top secret mission.


===Resources===
*[[AGIWiki/Agent 0055|General information about Agent 0055, including additional screenshots]], from [[AGIWiki]]
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{{FanGame|
{{FanGame|
name=Agent 06 vs. The Super Nazi|
name=Agent 06 vs. The Super Nazi|
        image=[[Image:AGIWiki_Agent061c.png]]|
release=2003|
release=2003|
versions=|
versions=|
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}}
'''Agent 06 vs. The Super Nazi''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.
'''Agent 06 vs. The Super Nazi''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game  follows British agent Michael Jeans, number 06. He has never been on a mission, and spends his time kissing up to the chief of staff, "M", and hoping for a job that's more exciting than being the unfortunate guinea pig in all sorts of gadget experiments. He is finally called upon to go on his first major assignment.


===Resources===
*[[AGIWiki/Agent 06 vs. The Super Nazi|General information about Agent 06 vs. The Super Nazi, including additional screenshots]], from [[AGIWiki]]
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== Agent Quest ==
== Agent Quest ==
{{FanGame|
{{FanGame|
name=Agent Quest|
name=Agent Quest|
        image=[[Image:AGIWiki_AgentQuest1c.png]]|
release=2001|
release=2001|
versions=|
versions=|
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'''Agent Quest''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.
'''Agent Quest''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  It follows a secret agent who must track down a serial killer and kill him.


===Resources===
*[[AGIWiki/Agent Quest|General information about Agent Quest, including additional screenshots]], from [[AGIWiki]]
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name=AGI Piano|
name=AGI Piano|
release=1998|
release=1998|
image=http://sciprogramming.com/showcase/agipiano.JPG|
versions=1.0|
versions=1.0|
alternateNames=|
alternateNames=|
developer=|
developer=Rainer de Temple|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
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}}
}}
'''AGI Piano''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.
'''AGI Piano''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.
 
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'''Game Description'''<br />
Using CTRL and the keys "q", "w", "e", "r", "t", "y" allows you to play notes on the AGI Piano.
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name=AGI Quest I: The Computer Game|
name=AGI Quest I: The Computer Game|
release=2003|
release=2003|
image=http://sciprogramming.com/showcase/agiquest.JPG|
versions=1.46-TJ0|
versions=1.46-TJ0|
alternateNames=|
alternateNames=|
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}}
}}
'''AGI Quest I: The Computer Game''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. Juha Terho also documented the creation of a room for AGI in detail which is a good tutorial.
'''AGI Quest I: The Computer Game''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. Juha Terho also documented the creation of a room for AGI in detail which is a good tutorial.
 
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{{FanGame|
{{FanGame|
name=AGI256 2.0 Demo|
name=AGI256 2.0 Demo|
image=http://sciprogramming.com/showcase/agi2562.JPG|
release=2002|
release=2002|
versions=|
versions=|
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}}
}}
'''AGI256 2.0 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The demo is a continuation of the earlier AGI256 demo.  This version showcases new features in the new patched AGI engine that has support for up to 256 colors, such as palette changing.
'''AGI256 2.0 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The demo is a continuation of the earlier AGI256 demo.  This version showcases new features in the new patched AGI engine that has support for up to 256 colors, such as palette changing.
 
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{{FanGame|
{{FanGame|
name=Al Pond 1: Al Lives Forever|
name=Al Pond 1: Al Lives Forever|
image=http://sciprogramming.com/showcase/gam_ap1.gif|
release=2002|
release=2002|
versions=1.3|
versions=1.3|
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{{FanGame|
{{FanGame|
name=Al Pond: On Holiday|
name=Al Pond: On Holiday|
image=http://sciprogramming.com/showcase/alholiday.JPG|
release=2003|
release=2003|
versions=1.3|
versions=1.3|
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}}
}}
'''Al Pond: On Holiday''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.<br />
'''Al Pond: On Holiday''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.<br />
Al Pond tries to recover on an island when he realizes one of his (female) classmates has gone lost.


(This is not the second part of the series, but a spin-off, parts 2 and three were made with SCI studio, hence out of scope of ScummVM)
(This is not the second part of the series, but a spin-off, parts two and three were made with SCI studio)


'''''Story:'''''<br />
'''''Story:'''''<br />
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'''Apocalyptic Quest''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  It is an unofficial sequel to the RPG Fallout: Post-Nuclear Role-Playing Game.  The demo at this point consists of merely images of what the authors intend the final game to be.
'''Apocalyptic Quest''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  It is an unofficial sequel to the RPG Fallout: Post-Nuclear Role-Playing Game.  The demo at this point consists of merely images of what the authors intend the final game to be.


===Resources===
===Resources===
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