Difference between revisions of "AGI/Fan Games/A"

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(replaced all GameDescription with FanGame templates and filled out all fields that I could find information on)
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{{FanGame|
{{FanGame|
name=Abrah, l'orphelin de l'espace|
name=Abrah, l'orphelin de l'espace|
        image=[[File:AGIWiki_Abrah1b.png]]|
release=2002|
release=2002|
versions=0.2 (Full game)|
versions=1.2|
alternateNames=Abrah|
alternateNames=Abrah|
developer=[http://membres.lycos.fr/agisite/abrah.htm Robin Gravel]|
developer=[[AGIWiki/Robin Gravel|Robin Gravel]]|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''Abrah, l'orphelin de l'espace''' is a French freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows Abrah, a slave on the Grostesteing base in outer space.  He must free the other slaves and flee the alien base.
'''Abrah, l'orphelin de l'espace''' is a French freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows Abrah, a slave on Grostesteing's base in outer space.  He must free the other slaves and flee the mad scientist's base.


===Resources===
*[[AGIWiki/Abrah, l'orphelin de l'espace|General information about Abrah, l'orphelin de l'espace, including additional screenshots]], from [[AGIWiki]]
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{{FanGame|
{{FanGame|
name=Acidopolis|
name=Acidopolis|
        image=[[File:AGIWiki_Acidopolis1d.png]]|
release=1998|
release=1998|
versions=demo|
versions=demo|
alternateNames=ACiD0P0LiS|
alternateNames=ACiD0P0LiS|
developer=AKware|
developer=[[AGIWiki/AKware|AKware]]|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
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'''Acidopolis''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows Brack Malaleuca, an employee at Hammond Motors in the city of Valac, as he discovers an alien ship and ultimately must save the world.
'''Acidopolis''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows Brack Malaleuca, an employee at Hammond Motors in the city of Valac, as he discovers an alien ship and ultimately must save the world.


===Resources===
*[[AGIWiki/Acidopolis|General information about Acidopolis, including additional screenshots]], from [[AGIWiki]]
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name=The Adventures of a Crazed Hermit|
name=The Adventures of a Crazed Hermit|
release=2000|
release=2000|
versions=|
        image=[[Image:AGIWiki_Hermit1d.png]]|
alternateNames=|
versions=demo|
developer=Brian Corr|
alternateNames=The Adventure of a Crazed Hermit|
developer=[[AGIWiki/Brian Corr|Brian Corr]]|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''The Adventures of a Crazed Hermit''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows a crazed hermit on his wild adventures.
'''The Adventures of a Crazed Hermit''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows a crazed hermit who comes to his senses after being deserted on an island, as he decides to get off the island and return home.  


===Resources===
*[[AGIWiki/The Adventures of a Crazed Hermit|General information about The Adventures of a Crazed Hermit, including additional screenshots]], from [[AGIWiki]]
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{{FanGame|
{{FanGame|
name=The Adventures of Elfintard|
name=The Adventures of Elfintard|
        image=[[Image:AGIWiki_Elfintard1c.png]]|
release=1999|
release=1999|
versions=demo|
versions=demo|
alternateNames=Elfintard|
alternateNames=Elfintard|
developer=M.J. Chapman|
developer=[[AGIWiki/M. J. Chapman|M.J. Chapman]]|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
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'''The Adventures of Elfintard''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game as it stands merely consists of a jester named Elfintard walking around a midevil setting.
'''The Adventures of Elfintard''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game as it stands merely consists of a jester named Elfintard walking around a midevil setting.


===Resources===
*[[AGIWiki/The Adventures of Elfintard|General information about The Adventures of Elfintard, including additional screenshots]], from [[AGIWiki]]
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{{FanGame|
{{FanGame|
name=Agent 0055|
name=Agent 0055|
        image=[[Image:AGIWiki_Agent00551c.png]]|
release=1998|
release=1998|
versions=demo|
versions=demo|
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support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''Agent 0055''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game follows secret agent 0055 on a top secret mission.
'''Agent 0055''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game is a parody of James Bond that follows secret agent 0055 on a top secret mission.


===Resources===
*[[AGIWiki/Agent 0055|General information about Agent 0055, including additional screenshots]], from [[AGIWiki]]
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{{FanGame|
{{FanGame|
name=Agent 06 vs. The Super Nazi|
name=Agent 06 vs. The Super Nazi|
        image=[[Image:AGIWiki_Agent061c.png]]|
release=2003|
release=2003|
versions=|
versions=|
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support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''Agent 06 vs. The Super Nazi''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.
'''Agent 06 vs. The Super Nazi''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The game  follows British agent Michael Jeans, number 06. He has never been on a mission, and spends his time kissing up to the chief of staff, "M", and hoping for a job that's more exciting than being the unfortunate guinea pig in all sorts of gadget experiments. He is finally called upon to go on his first major assignment.


===Resources===
*[[AGIWiki/Agent 06 vs. The Super Nazi|General information about Agent 06 vs. The Super Nazi, including additional screenshots]], from [[AGIWiki]]
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== Agent Quest ==
== Agent Quest ==
{{FanGame|
{{FanGame|
name=Agent Quest|
name=Agent Quest|
        image=[[Image:AGIWiki_AgentQuest1c.png]]|
release=2001|
release=2001|
versions=|
versions=|
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support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''Agent Quest''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.
'''Agent Quest''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  It follows a secret agent who must track down a serial killer and kill him.
 
===Resources===
*[[AGIWiki/Agent Quest|General information about Agent Quest, including additional screenshots]], from [[AGIWiki]]
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== AGI Combat ==
{{FanGame|
name=AGI Combat|
release=2006|
versions=1.0|
alternateNames=N/A|
developer=Klownstein|
platforms=DOS|
engine=[[AGI]]|
support=Since ScummVM 0.10.0
}}
'''AGI Combat''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  It is a two player fighting game featuring characters from Sierra's adventure games.


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name=AGI Piano|
name=AGI Piano|
release=1998|
release=1998|
image=http://sciprogramming.com/showcase/agipiano.JPG|
versions=1.0|
versions=1.0|
alternateNames=|
alternateNames=|
developer=|
developer=Rainer de Temple|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
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}}
}}
'''AGI Piano''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.
'''AGI Piano''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.
 
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'''Game Description'''<br />
Using CTRL and the keys "q", "w", "e", "r", "t", "y" allows you to play notes on the AGI Piano.
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name=AGI Quest I: The Computer Game|
name=AGI Quest I: The Computer Game|
release=2003|
release=2003|
image=http://sciprogramming.com/showcase/agiquest.JPG|
versions=1.46-TJ0|
versions=1.46-TJ0|
alternateNames=|
alternateNames=|
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}}
}}
'''AGI Quest I: The Computer Game''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. Juha Terho also documented the creation of a room for AGI in detail which is a good tutorial.
'''AGI Quest I: The Computer Game''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine. Juha Terho also documented the creation of a room for AGI in detail which is a good tutorial.
 
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{{FanGame|
{{FanGame|
name=AGI Tetris|
name=AGI Tetris|
        image=[[File:AGIWiki_tetris1a.png]]|
release=1998|
versions=|
alternateNames=Tetris|
developer=[[AGIWiki/Peter Kelly|Peter Kelly]]|
platforms=DOS|
engine=[[AGI]]|
support=Since ScummVM 0.10.0
}}
'''AGI Tetris''' is one of the few non-adventure games that run in ScummVM, due to the game using the adventure game interpreter ([[AGI]]) as its engine.  This game is a freeware remake of Alexy Pazhitnov's classic puzzle game, ''Tetris'', that remains faithful to the original.  This is a different game than the AGI Tetris described below. This game has a point score system, and has a background made from Tetris shapes, shown in the 3D perspective.
=== Controls ===
Use J, K, L, and I as arrow keys.
:J - left
:L - right
:K - down
:I - rotate
===Resources===
*[[AGIWiki/AGI Tetris|General information about AGI Tetris]], from [[AGIWiki]]
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== AGI Tetris (2004) ==
{{FanGame|
name=AGI Tetris|
        image=[[File:AGIWiki_agitetris1b.png]]|
release=2004|
release=2004|
versions=|
versions=|
alternateNames=Tetris|
alternateNames=Tetris|
developer=[http://web.archive.org/web/20080130203202/http://chadgoulding.port5.com/ Chad Goulding]|
developer=[[AGIWiki/Chad Goulding|Chad Goulding]]|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''AGI Tetris''' is one of the few non-adventure games that run in ScummVM, due to the game using the adventure game interpreter ([[AGI]]) as its engine.  This game is a freeware remake of Alexy Pazhitnov's classic puzzle game, ''Tetris'', that remains faithful to the original.
'''AGI Tetris''' is one of the few non-adventure games that run in ScummVM, due to the game using the adventure game interpreter ([[AGI]]) as its engine.  This game is a freeware remake of Alexy Pazhitnov's classic puzzle game, ''Tetris'', that remains faithful to the original.  This is a different game than the AGI Tetris described above. It has several levels, which are accessed by completing a set number of lines. It uses backgrounds from some of Sierra's games.


===Controls===
Use the arrow keys to move the blocks and space to rotate the blocks.
===Resources===
*[[AGIWiki/AGI Tetris (2004)|General information about AGI Tetris, including additional screenshots]], from [[AGIWiki]]
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support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''AGI256 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The demo showcases a new patched AGI engine that has support for up to 256 colours.
'''AGI256 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The demo showcases a new patched AGI engine that has support for up to 256 colors.


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{{FanGame|
{{FanGame|
name=AGI256 2.0 Demo|
name=AGI256 2.0 Demo|
image=http://sciprogramming.com/showcase/agi2562.JPG|
release=2002|
release=2002|
versions=|
versions=|
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support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''AGI256 2.0 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The demo is a continuation of the earlier AGI256 demo.  This version showcases new features in the new patched AGI engine that has support for up to 256 colours, such as palette changing.
'''AGI256 2.0 Demo''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  The demo is a continuation of the earlier AGI256 demo.  This version showcases new features in the new patched AGI engine that has support for up to 256 colors, such as palette changing.
 
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{{FanGame|
{{FanGame|
name=Al Pond 1: Al Lives Forever|
name=Al Pond 1: Al Lives Forever|
image=http://sciprogramming.com/showcase/gam_ap1.gif|
release=2002|
release=2002|
versions=1.3|
versions=1.3|
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{{FanGame|
{{FanGame|
name=Al Pond: On Holiday|
name=Al Pond: On Holiday|
image=http://sciprogramming.com/showcase/alholiday.JPG|
release=2003|
release=2003|
versions=1.3|
versions=1.3|
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}}
}}
'''Al Pond: On Holiday''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.<br />
'''Al Pond: On Holiday''' is a freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.<br />
Al Pond tries to recover on an island when he realizes one of his (female) classmates has gone lost.


(This is not the second part of the series, but a spin-off, parts 2 and three were made with SCI studio, hence out of scope of ScummVM)
(This is not the second part of the series, but a spin-off, parts two and three were made with SCI studio)


'''''Story:'''''<br />
'''''Story:'''''<br />
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name=Apocalyptic Quest|
name=Apocalyptic Quest|
release=2003|
release=2003|
versions=4.00 Alpha 2|
        image=[[File:AGIWiki_Apocalyptic1d.png]]|
versions=0.03 Teaser<br/>4.00 Alpha 1<br/>4.00 Alpha 2|
alternateNames=AQ|
alternateNames=AQ|
developer=[http://apocalypticquest.awardspace.co.uk/ Vapoursoft]|
developer=[[AGIWiki/Vapoursoft|Vapoursoft]]|
platforms=DOS|
platforms=DOS|
engine=[[AGI]]|
engine=[[AGI]]|
support=Since ScummVM 0.10.0
support=Since ScummVM 0.10.0
}}
}}
'''Apocalyptic Quest''' is a freeware fan-created demo using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  It is an unofficial sequel to the RPG Fallout: Post-Nuclear Role-Playing Game.  The demo at this point consists of merely images of what the authors intend the final game to be.
'''Apocalyptic Quest''' is an unfinished freeware fan-created game using Sierra's Adventure Game Interpreter ([[AGI]]) engine.  It is an unofficial sequel to the RPG Fallout: Post-Nuclear Role-Playing Game.  The demo at this point consists of merely images of what the authors intend the final game to be.
 
===Resources===
*[[AGIWiki/Apocalyptic Quest|General information about Apocalyptic Quest, including additional screenshots]], from [[AGIWiki]]
 
===External links===
*[http://apocalypticquest.awardspace.co.uk/index.php?q=about&x=whatisaq Apocalyptic Quest website]


[[Category:Fan Games]]
[[Category:Fan Games]]
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