Difference between revisions of "AGI/Specifications/Booters"

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add link to the v1.12 sound format
(add link to the v1.12 sound format)
 
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where S is the sector number O the offset in that sector. Actually the sector number is not the absolute sector but an offset that is added to a base sector for all game resources. This base sector is the beginning of the DOS '''VOL'''-equivalent.
where S is the sector number and O the offset in that sector. Actually the sector number is not the absolute sector but an offset that is added to a base sector for all game resources. This base sector is the beginning of the DOS '''VOL'''-equivalent.


===Volume (VOL) format===
===Volume (VOL) format===
The [[AGI/Specifications/Formats#Vol2|volume format]] is exactly the same as in DOS-based AGI v2 games.
The [[AGI/Specifications/Formats#Vol2|volume format]] is exactly the same as in DOS-based AGI v2 games.


Further, most of the game resource formats are also identical to v2 games. An exception is the SOUND resource format that carries over from earlier AGI versions.
Further, most of the game resource formats are also identical to v2 games. An exception is the SOUND resource format that [[AGI/Specifications/Sound#AGI v1.12 sound format|carries over from earlier AGI versions]].
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