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(Wikify and fill in differences from SGML) |
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Here is a list of all the existing resources. Resources are used to represent: | Here is a list of all the existing resources. Resources are used to represent: | ||
* | * color background drawings (PICTURE resource); | ||
* | * color animated images (VIEW resource); | ||
* sound effects (music, noise) (SOUND resource); | * sound effects (music, noise) (SOUND resource); | ||
* inventory items and other objects (OBJECT resource); | * inventory items and other objects (OBJECT resource); | ||
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<span id="tab-reserved-variables"></span> | <span id="tab-reserved-variables"></span> | ||
{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
|+ '''Table 3-1. Reserved variables''' | |+ '''Table 3-1. Reserved variables''' | ||
|- | |- | ||
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<span id="tab-border-code"></span> | <span id="tab-border-code"></span> | ||
{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
|+ '''Table 3-2. Border codes''' | |+ '''Table 3-2. Border codes''' | ||
|- | |- | ||
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<span id="tab-computer-types"></span> | <span id="tab-computer-types"></span> | ||
{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
|+ '''Table 3-3. Computer Types''' | |+ '''Table 3-3. Computer Types''' | ||
|- | |- | ||
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<span id="tab-sound-types"></span> | <span id="tab-sound-types"></span> | ||
{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
|+ '''Table 3-4. Sound Types''' | |+ '''Table 3-4. Sound Types''' | ||
|- | |- | ||
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<span id="tab-monitor-types"></span> | <span id="tab-monitor-types"></span> | ||
{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
|+ '''Table 3-5. Monitor Types''' | |+ '''Table 3-5. Monitor Types''' | ||
|- | |- | ||
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{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
|+ Table 3-6. Reserved flags | |+ '''Table 3-6. Reserved flags''' | ||
|- | |- | ||
! Flag | ! Flag | ||
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<span id="tab-agi-games"></span> | <span id="tab-agi-games"></span> | ||
{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
|+ AGI games and interpreter versions | |+ '''AGI games and interpreter versions''' | ||
|- | |- | ||
! Game | ! Game | ||
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<span id="tab-agi-versions"></span> | <span id="tab-agi-versions"></span> | ||
{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
|+ AGI interpreter versions and features | |+ '''AGI interpreter versions and features''' | ||
|- | |- | ||
! AGI version | ! AGI version | ||
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There are a number of different versions of the AGI interpeter but generally the data formats are the same or can easy be converted between each other. The following table is a list of AGI interpreter versions that I know of: | There are a number of different versions of the AGI interpeter but generally the data formats are the same or can easy be converted between each other. The following table is a list of AGI interpreter versions that I know of: | ||
{| border="1" cellspacing="0" cellpadding="5 | {| border="1" cellspacing="0" cellpadding="5" | ||
!AGI Version | !AGI Version | ||
!Interp Size | !Interp Size |
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