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Difference between revisions of "AGI/TODO"

41 bytes added ,  22:27, 28 June 2007
Changed custom palettes TODO's place and added a "Features that'd be nice to have" part.
(Added custom picture/view/cel-dependent palettes to TODO list.)
(Changed custom palettes TODO's place and added a "Features that'd be nice to have" part.)
Line 32: Line 32:
* Finish Apple IIgs music support
* Finish Apple IIgs music support
* MIDI music [http://sourceforge.net/tracker/index.php?func=detail&aid=439547&group_id=24759&atid=382573 FR #439547]
* MIDI music [http://sourceforge.net/tracker/index.php?func=detail&aid=439547&group_id=24759&atid=382573 FR #439547]
* Custom picture/view/cel-dependent palettes
** Example: Darken the backgrounds, lighten the ego and objects.


=== NAGI features ===
=== NAGI features ===
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* Check Tandy emulator
* Check Tandy emulator
* Apple II palette
* Apple II palette
=== Features that'd be nice to have ===
* Custom picture/view/cel-dependent palettes
** Example: Darken the backgrounds, lighten the ego and objects.


=== Completely Wishful Thinking ===
=== Completely Wishful Thinking ===
* Support for AGI v2.001 + v1 PC-Disk images (The biggest bar to entry is really working out how the executable knows where files 'map' to on disk, the fileformats are the same, so its just working out how the game knows Sector X, head Y, Track D is the start of File Q).
* Support for AGI v2.001 + v1 PC-Disk images (The biggest bar to entry is really working out how the executable knows where files 'map' to on disk, the fileformats are the same, so its just working out how the game knows Sector X, head Y, Track D is the start of File Q).
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