Difference between revisions of "AGIWiki/new.room"

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64 bytes added ,  15:11, 25 October 2018
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__NOTOC__
__NOTOC__
{{AGIWiki}}
{{AGIWiki}}
 
{{AGIWiki/Control Flow Commands}}
The '''new.room''' command changes the current room number to a new [[AGIWiki/Room|room]] and forces an update. There is an [[AGIWiki/Indirect command|indirect]] version of this command called '''[[AGIWiki/new.room.v|new.room.v]]'''.
The '''new.room''' command changes the current room number to a new [[AGIWiki/Room|room]] and forces an update. There is an [[AGIWiki/Indirect command|indirect]] version of this command called '''[[AGIWiki/new.room.v|new.room.v]]'''.


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The following code goes to room 25 if [[AGIWiki/Ego|ego]] is touching the left edge of the screen:
The following code goes to room 25 if [[AGIWiki/Ego|ego]] is touching the left edge of the screen:


<syntax type = "C++">
<syntaxhighlight lang="cpp">
  #define ego_edge_code v2
  #define ego_edge_code v2
  #define left_edge      4
  #define left_edge      4
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     new.room(25);
     new.room(25);
  }
  }
</syntax>
</syntaxhighlight>


The next example accomplishes the same task with <code>new.room.v</code><nowiki>: </nowiki>
The next example accomplishes the same task with <code>new.room.v</code><nowiki>: </nowiki>


<syntax type = "C++">
<syntaxhighlight lang="cpp">
  #define ego_edge_code v2
  #define ego_edge_code v2
  #define left_edge      4
  #define left_edge      4
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     new.room.v(v202);
     new.room.v(v202);
  }
  }
</syntax>
</syntaxhighlight>


== Technical Information ==
== Technical Information ==
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