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Difference between revisions of "Advanced Detector"

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(→‎Game Entry flags ADGameFlags: -- described new flags, fixed some grammar)
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'''ADGF_UNSUPPORTED''' -- The game detection will not launch. Instead, a message from the '''extra''' field will be presented to the end-user. Used for knowingly broken versions or those that require additional code which is not yet implemented and we still want to document their presence.
'''ADGF_UNSUPPORTED''' -- The game detection will not launch. Instead, a message from the '''extra''' field will be presented to the end-user. Used for knowingly broken versions or those that require additional code which is not yet implemented and we still want to document their presence.


'''ADGF_USEEXTRAASTITLE''' -- Instead of '''description''' specified in ''PlainGameDescriptor'' table, '''extra''' field will be used as game description. Good example is AGI fan games where the game title is known, but it is not feasible to add it to ''PlainGameDescriptor'' table, or minor composer engine demos with games combined for the same reason.
'''ADGF_USEEXTRAASTITLE''' -- Instead of '''description''' specified in ''PlainGameDescriptor'' table, '''extra''' field will be used as game description. A good example is AGI fan games where the game title is known, but it is not feasible to add it to the ''PlainGameDescriptor'' table, or minor composer engine demos with games combined for the same reason.


'''ADGF_WARNING''' -- Specifies a game that produces a specified warning on launch. The warning is provided (usually in a translatable form) in the '''extra''' field. The game will proceed to be launched, in contrast to '''ADGF_UNSUPPORTED''' flag.
'''ADGF_WARNING''' -- Specifies a game that produces a specified warning on launch. The warning is provided (usually in a translatable form) in the ''extra'' field. The game will proceed to be launched, in contrast to the ''ADGF_UNSUPPORTED'' flag.


== Advanced Detector flags ADFlags ==
== Advanced Detector flags ADFlags ==