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Difference between revisions of "Advanced Engine Features"

→‎Loading/Saving during run time: updated API to match code
(→‎Global options dialog support: added kyra to list of engines implementing it)
(→‎Loading/Saving during run time: updated API to match code)
Line 181: Line 181:
<syntax type="C++"> virtual Common::Error loadGameState(int slot);
<syntax type="C++"> virtual Common::Error loadGameState(int slot);
virtual bool canLoadGameStateCurrently();
virtual bool canLoadGameStateCurrently();
virtual Common::Error saveGameState(int slot);
virtual Common::Error saveGameState(int slot, const char *desc);
virtual bool canSaveGameStateCurrently();
virtual bool canSaveGameStateCurrently();


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