Difference between revisions of "Avalanche"

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7 bytes added ,  20:53, 18 June 2019
changing to past tense for the GSoC term
(adding date that it was added to the ScummVM code tree)
(changing to past tense for the GSoC term)
(3 intermediate revisions by one other user not shown)
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The Avalanche engine was used in [[Lord Avalot d'Argent]].
The Avalanche engine was used in [[Lord Avalot d'Argent]].


This engine is being added by the GSoC student [[User:uruk|uruk]] to ScummVM as part of the GSoC 2013.  The source code was provided by the authors, Mike, Mark and Thomas Thurman, who released it under the GNU GPL version 2 license.
This engine was added by the GSoC student [[User:uruk|uruk]] to ScummVM as part of the GSoC 2013.  The source code was provided by the authors, Mike, Mark and Thomas Thurman, who released it under the GNU GPL version 2 license.


==Status==
==Status==
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*Outro screens (See Closing!)
*Outro screens (See Closing!)
*Some Easter Egg connected to the display of scrolls
*Some Easter Egg connected to the display of scrolls
*Sound options in-game and keeping them in sync with ScummVM's options
*Fix Shoot 'Em Up minigame


==Differences from the original==
==Differences from the original==
*The ScummVM version uses a slightly different font for some of the texts in the game. (Nim, Help, ShootEmUp's instuctions, Boss key.) Maybe they'll be replaced later.
*The ScummVM version uses a slightly different font for some of the texts in the game. (Nim, Help, ShootEmUp's instuctions, Boss key.) Maybe they'll be replaced later.
==Outstanding bugs==
*The global 'mute all' option in ScummVM is not always working.


==Outstanding original bugs==
==Outstanding original bugs==
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