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Difference between revisions of "Blade Runner"

2,284 bytes added ,  09:23, 23 January 2021
→‎Improvements: Added more content in the section
(Tidies up subtitles section; adds reference to Spanish subtitles)
(→‎Improvements: Added more content in the section)
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The ScummVM engine for Blade Runner includes a number of Quality of Life improvements, bug fixes, subtitles support and offers access to a Restored Content mode.
The ScummVM engine for Blade Runner includes a number of Quality of Life improvements, bug fixes, subtitles support and offers access to a Restored Content mode.


TODO: Provide more details.
<u>Improvements include but not limited to</u>:
 
* Mouse wheel can be used to scroll lists in KIA
* Cloud Saves (via ScummVM's framework)
* Some paths and obstacles have been optimized to allow easier navigation for McCoy, better pathfinding for NPCs and preventing actors from clipping into scenery
* Certain scene intro video loops, when McCoy enters a scene, won't play every time now (but they will always play the first time)
* Subtitles support (if the subtitles file is in the game folder you should see an additional checkbox in KIA's options tab to enable or disable subtitles).
* ...
 
Major bug fixes include but not limited to:
 
* Shooting Range: Faster targets (in Normal and Hard mode; easy mode gets the original behaviour for target appearance). Prevented maze rooms being non-completable, fixed targets that were wrongly counted as innocents.
* Fixed initialization code to prevent loading a game with McCoy in the wrong scene / position in the "world".
* Police officers clipping into scenery and shooting at McCoy after resolution of Act 4
* ...
 
Apart from the major fixes mentioned above, there were several other fixes that are too many to mention or too technical to get into in the above list.
 
Restored Content items include but not limited to:
 
* Two extra (optional) meetings with Rachael (depends on player's actions). One is in Act 3, the other in Act 4.
* Talkie GPS
* Runciter's Voigt Kampff test
* A few additional cutscenes, ie. landing at Howie's restaurant (won't always play), taking off from Runciter's, trains at underground meeting spot.
* The player can purchase animoids (depends on player's actions and they are expensive(!)
* The player can talk to Hasan about the scale to "complete" the side story for that clue
* A few more interactions with Dino Klein at the lab (and he won't go away after the first day)
** Clues require to be uploaded in the mainframe, for Dino Klein to acknowledge them
* Some quality of life improvements in easy mode for the infamous rat puzzle and the Moraji sequence
* Clicking on a rotating object model in KIA clues, McCoy should say what it is)
* An extra dancer in the Early Q's VIP room
* Some extra NPC walkers
* More dialogue from McCoy and other characters for a few interactions
* ... More content to be restored in the future ...


== Debugger commands ==
== Debugger commands ==
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