Difference between revisions of "Boot Params"

Jump to navigation Jump to search
1,848 bytes added ,  21:08, 17 November 2022
→‎Full Throttle: Add some missing boot params
(→‎Full Throttle: Add some missing boot params)
 
(4 intermediate revisions by 2 users not shown)
Line 18: Line 18:


The ''TARGET'' in the above command should typically be the ScummVM '''ID''' value of the game you are targeting. This means that you should have already added this game successfully in ScummVM and looked up its specific '''ID''' (eg. via the ''Edit Game'' dialogue for the specific game entry).
The ''TARGET'' in the above command should typically be the ScummVM '''ID''' value of the game you are targeting. This means that you should have already added this game successfully in ScummVM and looked up its specific '''ID''' (eg. via the ''Edit Game'' dialogue for the specific game entry).
Please use the ''--list-targets'' [[User_Manual/Appendix:_Command_line_options|command line option]] first to list available configured and valid targets to use with the boot parameter command.


To be a bit more specific: Let's say you want to get into the hut of the cannibals in Monkey Island 1. Well, the table below tells us that this is boot param 5555, and the target is "monkey". So, enter this on the command line:  
To be a bit more specific: Let's say you want to get into the hut of the cannibals in Monkey Island 1. Well, the table below tells us that this is boot param 5555, and the target is "monkey". So, enter this on the command line:  
Line 38: Line 40:


=== The Secret of Monkey Island ===
=== The Secret of Monkey Island ===
Some of the boot params listed in the following table only work in the CD/Mac version of Monkey Island (and not in 'monkey-ega' and 'monkey-vga'). Those are marked with an asterisk (*) symbol.


Some of the boot params listed in the following table only work in the CD/Mac version of Monkey Island (and not in 'monkeyega' and 'monkeyvga'). Those are marked with an asteriks (*) symbol (except for the cases we overlooked ;-).
In addition to the boot params listed below, you can use values greater than 900 to be teleported to specific rooms. To be precise, if you give the number x, then you get sent to room (x-700).


In addition to the boot params listed below, you can use values greater than 900 to be teleported to specific rooms. To be precise, if you give the number x, then you get sent to room (x-700).
Furthermore, in the CD/Mac versions of Monkey (target 'monkey' or 'monkey-mac', not 'monkey-vga' or 'monkey-ega'), you can specify a boot param between 3000 and 3777 (including both numbers). These will spawn you in the lookout with various flags and objects:
 
{|class="wikitable"
Furthermore, in the CD/Mac versions of Monkey (target 'monkey', not 'monkeyvga' or 'monkeyega), you can specify a boot param between 3000 and 3777 (including both numbers). It's currently not documented what those boot params do precisely.
!colspan=2| 2nd digit (3#..)
 
|-
Finally, boot params not covered by the list below will be interpreted as raw room numbers and cause the game to start in that room.  
| 0 || nothing
|-
| 1 || trial 1 done
|-
| 2 || trial 2 done, poodles sleeping flag set
|-
| 3 || trial 1 done, trial 2 done, poodles sleeping flag set
|-
| 4 || trial 3 done
|-
| 5 || trial 1 done, trial 3 done
|-
| 6 || trial 2 done, poodles sleeping flag set, trial 3 done
|-
| 7 || trial 1 done, trial 2 done, poodles sleeping flag set, trial 3 done
|-
!colspan=2| 3rd digit (3.#.)
|-
| 0 || nothing
|-
| 1 || sword, shopkeeper sword flag set
|-
| 2 || shovel, shopkeeper shovel flag set
|-
| 3 || sword, shopkeeper sword, shovel, shopkeeper shovel flag set
|-
| 4 || 300 pieces of eight
|-
| 5 || sword, shopkeeper sword flag set, 300 pieces of eight
|-
| 6 || shovel, shopkeeper shovel flag set, 300 pieces of eight
|-
| 7 || sword, shopkeeper sword flag set, shovel, shopkeeper shovel flag set, 300 pieces of eight
|-
!colspan=2| 4th digit (3..#)
|-
| 0 || nothing
|-
| 1 || breath mints, shopkeeper breath mint flag set
|-
| 2 || nothing, insult fight flag set
|-
| 3 || breath mints, shopkeeper breath mint flag set, insult fight flag set
|-
| 4 || chicken
|-
| 5 || breath mints, shopkeeper breath mint flag set, chicken
|-
| 6 || insult fight flag set, chicken
|-
| 7 || breath mints, shopkeeper breath mint flag set, insult fight flag set, chicken
|}


{| border="1" cellpadding="2" width=100%
Finally, boot params not covered by the list below will be interpreted as raw room numbers and cause the game to start in that room.
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description
!Param
!Description
|-
|1||Monkey Island
|-
|2||Monkey Island Map Bottom - By Crack
|-
|-
|1||Monkey Island  
|3||Monkey Island Map Centre Left - By Fort
|-
|-
|2||Monkey Island Map Bottom - By Crack
|4||Monkey Island Map Centre
|-
|-
|3||Monkey Island Map Centre Left - By Fort
|5||Monkey Island Map Centre Right - By Monkey Head Clearing
|-
|-
|4||Monkey Island Map Centre
|6||Monkey Island Map Top - By Cannibal Village
|-
|-
|5||Monkey Island Map Centre Right - By Monkey Head Clearing
|7||Cabin on Ship - Before ship intro
|-
|-
|6||Monkey Island Map Top - By Cannibal Village
|110||Outside Sword Master's with sword and LeChuck's note
|-
|-
|7||Cabin on Ship - Before ship intro
|111||Melee lookout point with sword
|-
|-
|110||Outside swordmasters with sword and lechuck's note
|112||Outside swordmasters with sword (different number of insults known?)
|-
|-
|111||Melee lookout point with sword  
|113||Outside swordmasters with sword (different number of insults known?)
|-
|-
|112||Outside swordmasters with sword (different number of insults known?)  
|114||Outside swordmasters with sword (different number of insults known?)
|-
|-
|113||Outside swordmasters with sword (different number of insults known?)  
|115||Outside swordmasters with sword (different number of insults known?)
|-
|-
|114||Outside swordmasters with sword (different number of insults known?)
|213||Outside cannibal hut with voodoo root
|-
|-
|115||Outside swordmasters with sword (different number of insults known?)
|321||Govenors mansion with sword file and idol
|-
|-
|213||Outside cannibal hut with voodoo root
|332||Underwater at Melee dock
|-
|-
|321||Govenors mansion with sword file and idol
|333||Close-up end cutscene
|-
|-
|332||Underwater at Melee dock
|334||Close-up end cutscene
|-
|-
|333||Close-up end cutscene
|335||Clearing with dusty book (floppy VGA only)
|-
|-
|334||Close-up end cutscene
|353||Stans with credit note
|-
|-
|353||Stans with credit note
|408||Cannibal Village, outside hut with monkey head key, leaflet, wimpy little idol
|-
|-
|408||Cannibal Village, outside hut with monkey head key, leaflet, wimpy little idol
|415||Melee Island lookout point with breath mints and rubber chicken
|-
|-
|415||Melee Island lookout point with breath mints and rubber chicken
|444||Outside governors mansion with meat and yellow petal
|-
|-
|444||Outside governors mansion with meat and yellow petal
|456||Jail with breath mints and melting mug of grog
|-
|-
|456||Jail with breath mints and melting mug of grog
|501||Ship Kitchen
|-
|-
|501||Ship Kitchen
|555||Melee Island Bridge
|-
|-
|555||Melee Island Bridge
|666||Scumm Bar -empty
|-
|-
|666||Scumm Bar -empty
|707||Store - storekeeper away
|-
|-
|707||Store - storekeeper away
|749||Part Two cutscene (floppy only)
|-
|-
|759||Melee Dock  
|759||Melee Dock
|-
|-
|777||Circus tent with pot and hunk of meat  
|777||Circus tent with pot and hunk of meat
|-
|-
|789||Monkey Island Map Bottom - By Crack with 2x rope  
|789||Monkey Island Map Bottom - By Crack with 2x rope
|-
|-
|800||Melee Island Forest  
|800||Melee Island Forest
|-
|-
|878||Monkey Island River Fork  
|878||Monkey Island River Fork
|-
|-
|888||Outside Smirk's with sword and 50 pieces of 8  
|888||Outside Smirk's with sword and 50 pieces of 8
|-
|-
|900||Monkey Island Upper Beach  
|900||Monkey Island Upper Beach
|-
|-
|999||Caverns Under Monkey Island by ship with magnetic compass, head of naviagator, necklace of navigator  
|999||Caverns Under Monkey Island by ship with magnetic compass, head of navigator, necklace on navigator
|-
|-
|1111||Ship Intro  
|1111||Ship Intro
|-
|-
|1212||Melee Dock with Navigator Head, Navigator Necklace, Root Beer Seltzer  
|1212||Melee Dock with Navigator Head, Navigator Necklace, Root Beer Seltzer
|-
|-
|1436||Monkey Island - Bottom of crack with magnetic compass, pamphlet, leaflet, brochure, 3 bananas, oars  
|1436*||Monkey Island - Bottom of crack with magnetic compass, pamphlet, leaflet, brochure, 3 bananas, oars
|-
|-
|2221||Ship Kitchen with spell ingredients  
|2221||Ship Kitchen with spell ingredients (floppy only)
|-
|-
|2222||Ship deck with breath mints and rubber chicken  
|2222||Ship deck with breath mints and rubber chicken
|-
|-
|2299*||Ship Deck with Pamphlet, leaflet, brochure, rope, gunpowder, flaming mass and pot  
|2299*||Ship Deck with pamphlet, leaflet, brochure, rope, gunpowder, flaming mass and pot
|-
|-
|3777*||Melee Island lookout with 2x 300 pieces of eight, sword, shovel, breath mints, rubber chicken
|3333||Ship Deck with rope, gunpowder, flaming mass and pot (floppy only)
|-
|-
|4313||Cannibal Village, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure, navigator head, navigator necklace  
|4313*||Cannibal Village, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure, navigator head, navigator necklace
|-
|-
|4444||Monkey Island - By Monkey with 5 bananas and monkey head key  
|4444||Monkey Island - By Monkey with 5 bananas and monkey head key
|-
|-
|5555||Inside Hut in Cannibal Village  
|5555||Inside Hut in Cannibal Village
|-
|-
|6342*||Ghost Ship Main Deck, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure, navigator head, navigator necklace  
|6342*||Ghost Ship Main Deck, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure, navigator head, navigator necklace
|-
|-
|6565||Monkey Island beach by banana  
|6565||Monkey Island beach by banana
|-
|-
|6666||Outside Monkey Head with monkey head key  
|6666||Outside Monkey Head with monkey head key
|-
|-
|6767||Ship Intro  
|6767||Ship Intro (floppy only)
|-
|-
|7777||Monkey Island beach by banana, Guybrush and Rowboat invisible  
|7777||Monkey Island beach by banana, Guybrush and Rowboat invisible
|-
|-
|7981||Monkey Island River Fork after dam blown with 3 bananas, magnetic compass, pamphlet, leaflet, brochure  
|7981*||Monkey Island River Fork after dam blown with 3 bananas, magnetic compass, pamphlet, leaflet, brochure
|-
|-
|8742||Cannibal Village, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure  
|8742*||Cannibal Village, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure
|-
|-
|8888||Caverns Under Monkey Island by Bob after ship has sailed (escape with Toothrot)  
|8888||Caverns Under Monkey Island by Bob after ship has sailed (escape with Toothrot)
|-
|-
|8889||Caverns Under Monkey Island by Bob after ship has sailed (escape with crew)  
|8889||Caverns Under Monkey Island by Bob after ship has sailed (escape with crew)
|-
|-
|8989||Melee Island Church during wedding  
|8989||Melee Island Church during wedding
|-
|-
|9432*||Monkey Island Beach, with magnetic compass, pamphlet, leaflet, brochure  
|9432*||Monkey Island Beach, with magnetic compass, pamphlet, leaflet, brochure
|-
|-
|}
|}
Line 169: Line 229:
Target: monkey2. Parts of the following table were contributed by Ben Gorman and John Gamble. Thanks, Ben and John!
Target: monkey2. Parts of the following table were contributed by Ben Gorman and John Gamble. Thanks, Ben and John!


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|123||Men of Low Moral Fiber, laundry claim  
|123||Men of Low Moral Fiber, laundry claim  
Line 385: Line 446:
Target: atlantis. The following list was contributed by Laura Abbott. Thanks a lot, Laura!
Target: atlantis. The following list was contributed by Laura Abbott. Thanks a lot, Laura!


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|<nowiki>-26143</nowiki>||At the crete ruins with Sophia *Dialog, Sunstone, Moonstone, Whip, Ship Rib, and Amber Fish
|<nowiki>-26143</nowiki>||At the crete ruins with Sophia *Dialog, Sunstone, Moonstone, Whip, Ship Rib, and Amber Fish
Line 633: Line 695:
Target: tentacle. The following list was contributed by Spencer Travers. Thanks a lot, Spencer!
Target: tentacle. The following list was contributed by Spencer Travers. Thanks a lot, Spencer!


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|101||Hoagie on rooftop with can opener, blanket, chattering teeth, exploding cigar  
|101||Hoagie on rooftop with can opener, blanket, chattering teeth, exploding cigar  
Line 781: Line 844:
Target: samnmax.
Target: samnmax.


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|101||office  
|101||office  
Line 887: Line 951:
Target: ft.
Target: ft.


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|193||The Chrysler demo.  
|193||The Chrysler demo.  
Line 1,016: Line 1,081:
|-
|-
|950||Finale: Finale  
|950||Finale: Finale  
|-
|1150
|funeral (*sniff* *sniff*)
|-
|1199
|end credits
|-
|1200
|bunny attack
|-
|-
|}
|}
Line 1,023: Line 1,097:
The following table was contributed by Ben Gorman. Thanks, Ben!
The following table was contributed by Ben Gorman. Thanks, Ben!


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|300||Skip intro movies  
|300||Skip intro movies  
Line 1,039: Line 1,114:
Target: comi.
Target: comi.


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|199||stop the music  
|199||stop the music  
Line 1,177: Line 1,253:
=== Broken Sword 1: The Shadow of the Templars ===
=== Broken Sword 1: The Shadow of the Templars ===


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|0||intro  
|0||intro  
Line 1,315: Line 1,392:
Boot params 19 and 949, with script 1, are what's used to start the demo and full game respectively.
Boot params 19 and 949, with script 1, are what's used to start the demo and full game respectively.


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Script||Description  
!Param
!Script
!Description  
|-
|-
|19||1||DOCKS SECTION START: 11 - Docks  
|19||1||DOCKS SECTION START: 11 - Docks  
Line 1,443: Line 1,522:
The following boot params are listed in startup.inf, but do not register themselves as starting points.
The following boot params are listed in startup.inf, but do not register themselves as starting points.


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|599||Outside Oubier's house.  
|599||Outside Oubier's house.  
Line 1,489: Line 1,569:
Originally Inherit the Earth didn't have any bootparams, but each scene in it has pre-script which does all necessary preparations. In ScummVM bootparam jumps to specified scene and adds Magic Hat item, which lets either jump to any other scene by using it or gives all important items when you open it.
Originally Inherit the Earth didn't have any bootparams, but each scene in it has pre-script which does all necessary preparations. In ScummVM bootparam jumps to specified scene and adds Magic Hat item, which lets either jump to any other scene by using it or gives all important items when you open it.


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|1||World Map (ISO Level)  
|1||World Map (ISO Level)  
Line 1,725: Line 1,806:
=== Fatty Bear's Birthday Surprise ===
=== Fatty Bear's Birthday Surprise ===


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|100||In the kitchen  
|100||In the kitchen  
Line 1,761: Line 1,843:
=== Putt-Putt Joins the Parade ===
=== Putt-Putt Joins the Parade ===


{| border="1" cellpadding="2" width=100%
{|class="wikitable" border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Param||Description  
!Param
!Description  
|-
|-
|800||Outside Car Wash with two coins  
|800||Outside Car Wash with two coins  
149

edits

Navigation menu