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(Added Buddha^ to developers and updated the status.) |
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{{EngineDescription| | {{EngineDescription| | ||
name=Cine| | name=Cine| | ||
developer=[[User:aquadran|aquadran]], [[User:sev|sev]], [[User:cyx|cyx]]| | developer=[[User:aquadran|aquadran]], [[User:sev|sev]], [[User:cyx|cyx]],<br />[[User:yazoo|yaz0r]], [[User:Buddha^|Buddha^]]| | ||
companies=[[Delphine Software]]| | companies=[[Delphine Software]]| | ||
usedBy=[[Future Wars]], <br>[[Operation Stealth]]| | usedBy=[[Future Wars]],<br />[[Operation Stealth]]| | ||
dateAdded=February 22, 2006| | dateAdded=February 22, 2006| | ||
release= | release=0.10.0| | ||
status=Complete| | |||
}} | }} | ||
== Status == | == Status == | ||
* | * Future Wars is completable. | ||
* Cruise for a | * Operation Stealth is completable. | ||
* | * [[Cruise for a Corpse]] is not supported by cinE, but by [[cruisE]], an independent engine. | ||
* When playing the PC versions under ScummVM, only the AdLib and MT-32 instruments are used for the music but PC Speaker instruments are also available in the resources. | |||
== Notes == | == Notes == | ||
Future Wars | [[Future Wars]] used the first version of the engine, called '''Cinématique'''. | ||
For Cruise for a Corpse, the engine | For [[Operation Stealth]], the engine was slightly modified (some new opcodes and new files were introduced), this was the first evolution of the engine ('''Cinématique Évolution 1'''). | ||
For [[Cruise for a Corpse]], the engine has been largely modified and didn't have much in common with the initial version (only the resource loading/unpacking and music/sound routines have been re-used). This was the second evolution of the engine ('''Cinématique Évolution 2'''). | |||
== Resources == | == Resources == | ||
* [[Cine/TODO|Cine TODO]] | * [[Cine/TODO|Cine TODO]] | ||
* [[Cine/Specifications|Cine Specifications]] | |||
[[Category:Engines]] | [[Category:Engines]] |
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