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Difference between revisions of "Cine"

34 bytes added ,  02:45, 21 January 2008
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         developer=[[User:aquadran|aquadran]], [[User:sev|sev]], [[User:cyx|cyx]]|
         developer=[[User:aquadran|aquadran]], [[User:sev|sev]], [[User:cyx|cyx]]|
         companies=[[Delphine Software]]|
         companies=[[Delphine Software]]|
         usedBy=[[Future Wars]], <br>[[Operation Stealth]]|
         usedBy=[[Future Wars]], <br />[[Operation Stealth]]|
         dateAdded=February 22, 2006|
         dateAdded=February 22, 2006|
         release=None|
         release=0.10.0|
}}
}}


== Status ==
== Status ==
* FW is completable, OS is not.
* Future Wars is completable, Operation Stealth is not.
* [[Cruise for a Corpse]] is not supported by cinE, but by [[cruisE]], an independent engine
* [[Cruise for a Corpse]] is not supported by cinE, but by [[cruisE]], an independent engine.
* When playing the PC versions under ScummVM, only the Adlib instruments are used for the music, but MT-32 and PC Speaker instruments are also available in the resources.
* When playing the PC versions under ScummVM, only the Adlib instruments are used for the music, but MT-32 and PC Speaker instruments are also available in the resources.


== Notes ==
== Notes ==


[[Future Wars]] used the first version of the engine, called '''Cinematique'''.
[[Future Wars]] used the first version of the engine, called '''Cinématique'''.


For [[Operation Stealth]], the engine was slightly modified (some new opcodes and new files were introduced), this was the first evolution of the engine ('''Cinematique Evolution 1''').
For [[Operation Stealth]], the engine was slightly modified (some new opcodes and new files were introduced), this was the first evolution of the engine ('''Cinématique Évolution 1''').


For [[Cruise for a Corpse]], the engine has been largely modified and didn't have much in common with the initial version (only the resource loading/unpacking and music/sound routines have been re-used). This was the second evolution of the engine ('''Cinematique Evolution 2''').
For [[Cruise for a Corpse]], the engine has been largely modified and didn't have much in common with the initial version (only the resource loading/unpacking and music/sound routines have been re-used). This was the second evolution of the engine ('''Cinématique Évolution 2''').


== Resources ==
== Resources ==
736

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