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Difference between revisions of "Cine/Specifications"

Revised compression format part's introduction a bit.
(Added beginnings of Delphine's compression format documentation.)
(Revised compression format part's introduction a bit.)
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The compression algorithm used by all Delphine's adventure games uses
The compression algorithm used by all Delphine's adventure games uses
sliding window compression (See [http://en.wikipedia.org/wiki/LZ77 LZ77] for
sliding window compression (Quite like [http://en.wikipedia.org/wiki/LZ77 LZ77])
information about sliding window compression).
combined with a fixed [http://en.wikipedia.org/wiki/Entropy_coding entropy coding] scheme (Not of any type I could recognize).


The compressed data is in big endian 32-bit chunks, working backwards from the buffer's end.
The compressed data is in big endian 32-bit chunks, working backwards from the buffer's end.
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