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Difference between revisions of "Compiling ScummVM/C++11 Readiness"

Add devkitPPC (Wii and Gamecube)
(Add 3DS)
(Add devkitPPC (Wii and Gamecube))
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|Visual Studio 2019 v142||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
|Visual Studio 2019 v142||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
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|Wii/GameCube gcc 8.3.0 (PPC) <ref>tested using latest toolchain and using dockerized-bb. Buildbot still uses an old toolchain, which was not tested.</ref><ref>--enable-c++11 breaks compilation in multiple places with 'usleep' was not declared in this scope.</ref>||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
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==Notes==
==Notes==
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