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* [http://www.libsdl.org/download-1.2.php SDL 1.2]. | * [http://www.libsdl.org/download-1.2.php SDL 1.2]. | ||
** You need the latest | ** You need the latest SDL 1.2 source code revision from GitHub ([https://github.com/libsdl-org/SDL-1.2/tree/99d7f1d1c5492f0fb3c799255042ca7a3f4a5de4 99d7f1d1c5492f0fb3c799255042ca7a3f4a5de4] at the time of writing). | ||
* [https://www.libsdl.org/projects/SDL_net/release-1.2.html SDL_net 1.2]. Optional, for network support. | * [https://www.libsdl.org/projects/SDL_net/release-1.2.html SDL_net 1.2]. Optional, for network support. | ||
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* [http://www.nasm.us/pub/nasm/releasebuilds/?C=M;O=D NASM]. Optional, for faster compile of scalers | * [http://www.nasm.us/pub/nasm/releasebuilds/?C=M;O=D NASM]. Optional, for faster compile of scalers | ||
** You need the latest Win32 binary ([http://www.nasm.us/pub/nasm/releasebuilds/2.15. | ** You need the latest Win32 binary ([http://www.nasm.us/pub/nasm/releasebuilds/2.15.05/win32/ v2.15.05] at the time of writing). | ||
* [https://cmake.org/ CMake]. Optional, for compiling libjpeg-turbo. | * [https://cmake.org/ CMake]. Optional, for compiling libjpeg-turbo. | ||
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* [https://github.com/knik0/faad2 libfaad2]. Optional, for AAC support. | * [https://github.com/knik0/faad2 libfaad2]. Optional, for AAC support. | ||
** You need the latest libfaad2 source code ([https://github.com/knik0/faad2/releases/tag/ | ** You need the latest libfaad2 source code ([https://github.com/knik0/faad2/releases/tag/2_10_0 v2.10.0] at the time of writing). | ||
* [http://www.libpng.org/pub/png/libpng.html libpng]. Optional, for PNG support. | * [http://www.libpng.org/pub/png/libpng.html libpng]. Optional, for PNG support. | ||
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* [http://download.savannah.gnu.org/releases/freetype/ freetype]. Optional, for TTF support. | * [http://download.savannah.gnu.org/releases/freetype/ freetype]. Optional, for TTF support. | ||
** You need the latest freetype source code ([http://download.savannah.gnu.org/releases/freetype/freetype-2.10. | ** You need the latest freetype source code ([http://download.savannah.gnu.org/releases/freetype/freetype-2.10.4.tar.xz v2.10.4] at the time of writing). | ||
* [http://www.fluidsynth.org/ fluidsynth]. Optional, for soundfont MIDI support. | * [http://www.fluidsynth.org/ fluidsynth]. Optional, for soundfont MIDI support. | ||
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* [https://libjpeg-turbo.org/ libjpeg-turbo]. Optional, for JPEG support. | * [https://libjpeg-turbo.org/ libjpeg-turbo]. Optional, for JPEG support. | ||
** You need the latest libjpeg-turbo source code ([https://sourceforge.net/projects/libjpeg-turbo/files/2.0. | ** You need the latest libjpeg-turbo source code ([https://sourceforge.net/projects/libjpeg-turbo/files/2.0.6/libjpeg-turbo-2.0.6.tar.gz/download v2.0.6] at the time of writing). | ||
* [https://curl | * [http://liba52.sourceforge.net/ liba52]. Optional, for AC-3 support. | ||
** You need the latest libcurl source code ([https://curl | ** You need the latest liba52 source code ([http://liba52.sourceforge.net/files/a52dec-0.7.4.tar.gz v0.7.4] at the time of writing). | ||
* [https://curl.se/ libcurl]. Optional, for cloud support. | |||
** You need the latest libcurl source code ([https://curl.se/download/curl-7.75.0.tar.xz 7.75.0] at the time of writing). | |||
* [http://glew.sourceforge.net GLEW]. Optional, for hardware acceleration in 3D games. | |||
** You need the latest GLEW source code ([https://sourceforge.net/projects/glew/files/glew/2.1.0/ v2.1.0] at the time of writing). | |||
==== Precompiled libraries ==== | ==== Precompiled libraries ==== | ||
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All you need to do is: | All you need to do is: | ||
* Download the precompiled libraries and the [http://www.libsdl.org/release/SDL-1.2.15-win32.zip latest SDL runtime library] - latest version is 1.2.15 at the time this was written, you can find the latest version [http://www.libsdl.org/download-1.2.php here]. Precompiled libraries: | * Download the precompiled libraries and the [http://www.libsdl.org/release/SDL-1.2.15-win32.zip latest SDL runtime library] - latest version is 1.2.15 at the time this was written, you can find the latest version [http://www.libsdl.org/download-1.2.php here]. Precompiled libraries: | ||
** [http:// | ** [http://downloads.scummvm.org/frs/build/scummvm-required-libs-mingw.zip Precompiled libraries] | ||
* Extract them to your MinGW directory (e.g. C:\MinGW) | * Extract them to your MinGW directory (e.g. C:\MinGW) | ||
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=== SDL === | === SDL === | ||
SDL | Unzip the SDL archive in a folder, open MSYS, go to the SDL folder and issue these commands to compile and install the library: | ||
./configure --disable-shared --prefix=/mingw | |||
make | |||
make install | |||
It may be necessary to modify the bin/ | It may be necessary to modify the bin/sdl-config and lib/pkgconfig/sdl.pc files (located under the mingw directory) which are just text. These files provide the compiler option information to ScummmVM and SDL is passing the -mwindows compiler option by default which will result in a valid executable, but with broken console / command-line output. These should be removed or replaced by -mconsole (though this will affect all SDL compiled binaries made by the MinGW toolchain). ScummVM's configure script should deal automatically with this issue in future as the upstream SDL project has indicated that removing this "forced" option is a WONTFIX issue. | ||
Note the README [http://www.libsdl.org/extras/win32/mingw32/README.txt here], especially the need to include the DirectX development headers from [http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz here] to ensure that the "dsound" rather than the "waveout" / "winmm" fallback audio driver is used. | |||
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=== libmad === | === libmad === | ||
Unzip the libmad archive in a folder, open MSYS | Unzip the libmad archive in a folder, open MSYS and go to the libmad folder. If you are using gcc 4.4 or higher, run the following command: | ||
sed -i '/-fforce-mem/d' configure | sed -i '/-fforce-mem/d' configure | ||
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Description: Software SoundFont synth | Description: Software SoundFont synth | ||
Version: @VERSION@ | Version: @VERSION@ | ||
Libs: -L | Libs: -L${libdir} -lfluidsynth | ||
+Libs.private: @LIBFLUID_LIBS@ | +Libs.private: @LIBFLUID_LIBS@ | ||
Cflags: -I | Cflags: -I${includedir} | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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=== fribidi === | === fribidi === | ||
Unzip the fribidi archive in a folder, open MSYS, go to the fribidi folder and issue these commands to compile and install the library: | Unzip the fribidi archive in a folder, open MSYS, go to the fribidi folder and apply the following patch: | ||
<syntaxhighlight lang="diff"> | |||
--- fribidi.pc.in.orig 2020-07-05 20:17:23 +0100 | |||
+++ fribidi.pc.in 2020-08-30 17:17:43 +0100 | |||
@@ -9,5 +9,4 @@ | |||
Description: Unicode Bidirectional Algorithm Library | |||
Version: @VERSION@ | |||
Libs: -L${libdir} -lfribidi | |||
-Cflags: -I${includedir}/@PACKAGE@ | |||
-CFLAGS.private: -DFRIBIDI_LIB_STATIC | |||
+Cflags: -I${includedir}/@PACKAGE@ -DFRIBIDI_LIB_STATIC | |||
</syntaxhighlight> | |||
Then issue these commands to compile and install the library: | |||
./configure --disable-shared --prefix=/mingw | ./configure --disable-shared --prefix=/mingw | ||
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Unzip the libjpeg-turbo archive in a folder, open MSYS, go to the libjpeg-turbo folder and issue these commands to compile and install the library: | Unzip the libjpeg-turbo archive in a folder, open MSYS, go to the libjpeg-turbo folder and issue these commands to compile and install the library: | ||
cmake -G "MSYS Makefiles" -DENABLE_SHARED=OFF -DCMAKE_INSTALL_PREFIX= | cmake -G "MSYS Makefiles" -DENABLE_SHARED=OFF -DCMAKE_INSTALL_PREFIX=/mingw -DCMAKE_BUILD_TYPE=Release . | ||
make | |||
make install | |||
=== liba52 === | |||
Unzip the liba52 archive into a folder, open MSYS, go to the liba52 folder and issue these commands to compile and install the library: | |||
rm -f autotools/{config.guess,config.sub,install-sh,ltmain.sh,missing,mkinstalldirs} {autotools,doc,include,liba52,libao,src,test,vc++,.}/Makefile.in include/config.h.in include/stamp-h.in aclocal.m4 configure | |||
sed -i -e '/AC_C_ALWAYS_INLINE/d' -e 's/-mcpu/-mtune/' configure.in | |||
autoreconf -fi | |||
./configure --disable-shared --prefix=/mingw | |||
make | make | ||
make install | make install | ||
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=== SDL_net === | === SDL_net === | ||
Unzip the SDL_net archive in a folder, open MSYS, go to the SDL_net folder and issue these commands to compile and install the library: | Unzip the SDL_net archive in a folder, open MSYS, go to the SDL_net folder and apply the following patch: | ||
<syntaxhighlight lang="diff"> | |||
--- SDL_net.pc.in.orig 2012-01-15 16:20:10 +0000 | |||
+++ SDL_net.pc.in 2020-08-30 17:42:19 +0100 | |||
@@ -7,5 +7,5 @@ | |||
Description: net library for Simple DirectMedia Layer | |||
Version: @VERSION@ | |||
Requires: sdl >= @SDL_VERSION@ | |||
-Libs: -L${libdir} -lSDL_net | |||
+Libs: -L${libdir} -lSDL_net @INETLIB@ | |||
Cflags: -I${includedir}/SDL | |||
</syntaxhighlight> | |||
Then issue these commands to compile and install the library: | |||
./configure --disable-shared --prefix=/mingw | ./configure --disable-shared --prefix=/mingw | ||
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make | make | ||
make install | make install | ||
=== GLEW === | |||
Unzip the GLEW archive in a folder, open MSYS, go to the GLEW folder and apply the following patch: | |||
<syntaxhighlight lang="diff"> | |||
--- config/Makefile.mingw.orig 2017-07-31 12:25:39 +0100 | |||
+++ config/Makefile.mingw 2020-12-10 20:23:36 +0000 | |||
@@ -5,8 +5,7 @@ | |||
LN := | |||
LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 | |||
LDFLAGS.EXTRA = -L/mingw/lib | |||
-CFLAGS.EXTRA += -fno-builtin -fno-stack-protector | |||
-LDFLAGS.EXTRA += -nostdlib | |||
+CFLAGS.EXTRA += -fno-builtin -fno-stack-protector -Wno-cast-function-type | |||
WARN = -Wall -W | |||
POPT = -O2 | |||
BIN.SUFFIX = .exe | |||
@@ -14,4 +13,4 @@ | |||
LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib | |||
LIB.SHARED = $(NAME).dll | |||
LIB.STATIC = lib$(NAME).a # the static lib will be broken | |||
-LDFLAGS.SO = -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) | |||
+LDFLAGS.SO = -nostdlib -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) | |||
</syntaxhighlight> | |||
Then issue these commands to compile and install the library: | |||
make install.all GLEW_PREFIX=$PREFIX GLEW_DEST=$PREFIX | |||
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strip scummvm.exe | strip scummvm.exe | ||
== Compiling with Console/Text Output == | |||
By default ScummVM is compiled as a Windows subsystem application with no console output. If you need the console, you will need to apply the following patch: | |||
<syntaxhighlight lang="diff"> | |||
diff --git a/configure b/configure | |||
index 838c759b75..04cfd361dd 100755 | |||
--- a/configure | |||
+++ b/configure | |||
@@ -6070,6 +6070,9 @@ case $_host_os in | |||
append_var CXXFLAGS "-fdata-sections" | |||
append_var LDFLAGS "-Wl,--gc-sections" | |||
;; | |||
+ mingw*) | |||
+ LIBS=`echo $LIBS | sed -e 's/-mconsole//g' -e 's/-mwindows//g'` | |||
+ ;; | |||
n64) | |||
# Move some libs down here, otherwise some symbols requires by libvorbis aren't found | |||
# during linking stage | |||
</syntaxhighlight> | |||
Save it to your root directory and apply it with <code>patch -p1 -i path-to-patch.diff</code>. | |||
== Ready to go! == | == Ready to go! == | ||
OK this should be all of it (thankfully), so you should be good to go. | OK this should be all of it (thankfully), so you should be good to go. |
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