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Ccawley2011 (talk | contribs) |
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MinGW is "a collection of freely available and freely distributable Windows specific header files and import libraries combined with GNU toolsets that allow one to produce native Windows programs that do not rely on any 3rd-party C runtime DLLs". | MinGW is "a collection of freely available and freely distributable Windows specific header files and import libraries combined with GNU toolsets that allow one to produce native Windows programs that do not rely on any 3rd-party C runtime DLLs". | ||
More information can be found at the [ | More information can be found at the [https://osdn.net/projects/mingw/ MinGW homepage]. See also [[Compiling_ScummVM/MinGW-w64|MinGW-w64]]. | ||
== Things needed == | == Things needed == | ||
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=== Libraries needed === | === Libraries needed === | ||
* [ | * [https://www.libsdl.org/download-2.0.php SDL2]. | ||
** You need the latest | ** You need the latest SDL2 development libraries: ([https://www.libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz v2.0.14] at the time of writing). | ||
* [https://www.libsdl.org/projects/SDL_net/release-1.2.html SDL_net 1.2]. Optional, for network support. | * [https://github.com/libsdl-org/SDL-1.2 SDL 1.2]. For Windows 95/98/ME support | ||
** You need the latest SDL 1.2 source code revision from GitHub ([https://github.com/libsdl-org/SDL-1.2/tree/27d991f356a2712feba0d7749f11807849665491 27d991f356a2712feba0d7749f11807849665491] at the time of writing). | |||
* [https://www.libsdl.org/projects/SDL_net/ SDL2_net]. Optional, for network support. | |||
** You need the latest SDL2_net source code ([https://www.libsdl.org/projects/SDL_net/release/SDL2_net-2.0.1.tar.gz v2.0.1] at the time of writing). | |||
* [https://www.libsdl.org/projects/SDL_net/release-1.2.html SDL_net 1.2]. Optional, for network support on Windows 95/98/ME. | |||
** You need the latest SDL_net source code ([https://www.libsdl.org/projects/SDL_net/release/SDL_net-1.2.8.tar.gz v1.2.8] at the time of writing). | ** You need the latest SDL_net source code ([https://www.libsdl.org/projects/SDL_net/release/SDL_net-1.2.8.tar.gz v1.2.8] at the time of writing). | ||
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* [http://www.nasm.us/pub/nasm/releasebuilds/?C=M;O=D NASM]. Optional, for faster compile of scalers | * [http://www.nasm.us/pub/nasm/releasebuilds/?C=M;O=D NASM]. Optional, for faster compile of scalers | ||
** You need the latest Win32 binary ([http://www.nasm.us/pub/nasm/releasebuilds/2.15. | ** You need the latest Win32 binary ([http://www.nasm.us/pub/nasm/releasebuilds/2.15.05/win32/ v2.15.05] at the time of writing). | ||
* [https://cmake.org/ CMake]. Optional, for compiling libjpeg-turbo. | * [https://cmake.org/ CMake]. Optional, for compiling libjpeg-turbo. | ||
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* [https://github.com/knik0/faad2 libfaad2]. Optional, for AAC support. | * [https://github.com/knik0/faad2 libfaad2]. Optional, for AAC support. | ||
** You need the latest libfaad2 source code ([https://github.com/knik0/faad2/releases/tag/ | ** You need the latest libfaad2 source code ([https://github.com/knik0/faad2/releases/tag/2_10_0 v2.10.0] at the time of writing). | ||
* [http://www.libpng.org/pub/png/libpng.html libpng]. Optional, for PNG support. | * [http://www.libpng.org/pub/png/libpng.html libpng]. Optional, for PNG support. | ||
** You need the latest libpng source code ([https://download.sourceforge.net/libpng/libpng-1.6.37.tar.xz v1.6.37] at the time of writing). | ** You need the latest libpng source code ([https://download.sourceforge.net/libpng/libpng-1.6.37.tar.xz v1.6.37] at the time of writing). | ||
* [http://giflib.sourceforge.net/ giflib]. Optional, for GIF support. | |||
** You need at least [https://downloads.sourceforge.net/giflib/giflib-5.1.4.tar.gz v5.1.4]. | |||
* [http://download.savannah.gnu.org/releases/freetype/ freetype]. Optional, for TTF support. | * [http://download.savannah.gnu.org/releases/freetype/ freetype]. Optional, for TTF support. | ||
** You need the latest freetype source code ([http://download.savannah.gnu.org/releases/freetype/freetype-2.10. | ** You need the latest freetype source code ([http://download.savannah.gnu.org/releases/freetype/freetype-2.10.4.tar.xz v2.10.4] at the time of writing). | ||
* [http://www.fluidsynth.org/ fluidsynth]. Optional, for soundfont MIDI support. | * [http://www.fluidsynth.org/ fluidsynth]. Optional, for soundfont MIDI support. | ||
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* [https://libjpeg-turbo.org/ libjpeg-turbo]. Optional, for JPEG support. | * [https://libjpeg-turbo.org/ libjpeg-turbo]. Optional, for JPEG support. | ||
** You need the latest libjpeg-turbo source code ([https://sourceforge.net/projects/libjpeg-turbo/files/2.0. | ** You need the latest libjpeg-turbo source code ([https://sourceforge.net/projects/libjpeg-turbo/files/2.0.6/libjpeg-turbo-2.0.6.tar.gz/download v2.0.6] at the time of writing). | ||
* [http://liba52.sourceforge.net/ liba52]. Optional, for AC-3 support. | * [http://liba52.sourceforge.net/ liba52]. Optional, for AC-3 support. | ||
** You need the latest liba52 source code ([http://liba52.sourceforge.net/files/a52dec-0.7.4.tar.gz v0.7.4] at the time of writing). | ** You need the latest liba52 source code ([http://liba52.sourceforge.net/files/a52dec-0.7.4.tar.gz v0.7.4] at the time of writing). | ||
* [https://curl | * [https://tls.mbed.org/ mbedTLS]. Optional, for cloud support. | ||
** You need the latest libcurl source code ([https://curl | ** You need the latest mbedTLS source code ([https://github.com/ARMmbed/mbedtls/archive/v2.26.0.tar.gz v2.26.0] at the time of writing). | ||
* [https://curl.se/ libcurl]. Optional, for cloud support. | |||
** You need the latest libcurl source code ([https://curl.se/download/curl-7.76.0.tar.xz v7.76.0] at the time of writing). | |||
* [https://github.com/nigels-com/glew GLEW]. Optional, for hardware acceleration in 3D games. | |||
** You need the latest GLEW source code ([https://github.com/nigels-com/glew/tree/glew-2.2.0 v2.2.0] at the time of writing). | |||
==== Precompiled libraries ==== | ==== Precompiled libraries ==== | ||
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All you need to do is: | All you need to do is: | ||
* Download the precompiled libraries and the [http://www.libsdl.org/release/SDL-1.2.15-win32.zip latest SDL runtime library] - latest version is 1.2.15 at the time this was written, you can find the latest version [http://www.libsdl.org/download-1.2.php here]. Precompiled libraries: | * Download the precompiled libraries and the [http://www.libsdl.org/release/SDL-1.2.15-win32.zip latest SDL runtime library] - latest version is 1.2.15 at the time this was written, you can find the latest version [http://www.libsdl.org/download-1.2.php here]. Precompiled libraries: | ||
** [http:// | ** [http://downloads.scummvm.org/frs/build/scummvm-required-libs-mingw.zip Precompiled libraries] | ||
* Extract them to your MinGW directory (e.g. C:\MinGW) | * Extract them to your MinGW directory (e.g. C:\MinGW) | ||
== MSYS primer == | == MSYS primer == | ||
From the developer's webpage: "MSYS or Minimal SYStem is a POSIX and Bourne shell environment use with MinGW. It provides a hand picked set of tools to allow a typical configuration script with Bourne syntax to execute. This allows most of the GNU packages to create a Makefile just from executing the typical configure script which can then be used to build the package using the native MinGW version of GCC". | From the developer's webpage: "MSYS or Minimal SYStem is a POSIX and Bourne shell environment use with MinGW. It provides a hand picked set of tools to allow a typical configuration script with Bourne syntax to execute. This allows most of the GNU packages to create a Makefile just from executing the typical configure script which can then be used to build the package using the native MinGW version of GCC". | ||
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=== | === SDL1 === | ||
Unzip the SDL archive in a folder, open MSYS, go to the SDL folder and issue these commands to compile and install the library: | Unzip the SDL archive in a folder, open MSYS, go to the SDL folder and issue these commands to compile and install the library: | ||
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make install | make install | ||
Note the README [http://www.libsdl.org/extras/win32/mingw32/README.txt here], especially the need to include the DirectX development headers from [http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz here] to ensure that the "dsound" rather than the "waveout" / "winmm" fallback audio driver is used. | |||
Note the | |||
=== SDL2 === | |||
Note that a prebuilt version of SDL2 is required since MinGW32 doesn't have all the necessary Windows SDK headers. | |||
Unzip the SDL2 archive in a folder, open MSYS, go to the SDL2 folder and issue this command to install the library: | |||
make install-package arch=i686-w64-mingw32 prefix=$PREFIX | |||
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=== libmad === | === libmad === | ||
Unzip the libmad archive in a folder, open MSYS | Unzip the libmad archive in a folder, open MSYS and go to the libmad folder and issue these commands to compile and install the library: | ||
sed -i '/-fforce-mem/d' configure | sed -i '/-fforce-mem/d' configure | ||
./configure --disable-shared --prefix=/mingw | ./configure --disable-shared --prefix=/mingw | ||
make | make | ||
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make pnglibconf.h | make pnglibconf.h | ||
sed -i 's/\x0D//' pnglibconf.h | sed -i 's/\x0D//' pnglibconf.h | ||
make | |||
make install | |||
=== giflib === | |||
Unzip the giflib archive in a folder, open MSYS, go to the giflib folder and issue these commands to compile and install the library: | |||
./configure --disable-shared --prefix=/mingw | |||
make | make | ||
make install | make install | ||
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=== fribidi === | === fribidi === | ||
Unzip the fribidi archive in a folder, open MSYS, go to the fribidi folder and issue these commands to compile and install the library: | Unzip the fribidi archive in a folder, open MSYS, go to the fribidi folder and apply the following patch: | ||
<syntaxhighlight lang="diff"> | |||
--- fribidi.pc.in.orig 2020-07-05 20:17:23 +0100 | |||
+++ fribidi.pc.in 2020-08-30 17:17:43 +0100 | |||
@@ -9,5 +9,4 @@ | |||
Description: Unicode Bidirectional Algorithm Library | |||
Version: @VERSION@ | |||
Libs: -L${libdir} -lfribidi | |||
-Cflags: -I${includedir}/@PACKAGE@ | |||
-CFLAGS.private: -DFRIBIDI_LIB_STATIC | |||
+Cflags: -I${includedir}/@PACKAGE@ -DFRIBIDI_LIB_STATIC | |||
</syntaxhighlight> | |||
Then issue these commands to compile and install the library: | |||
./configure --disable-shared --prefix=/mingw | ./configure --disable-shared --prefix=/mingw | ||
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Unzip the libjpeg-turbo archive in a folder, open MSYS, go to the libjpeg-turbo folder and issue these commands to compile and install the library: | Unzip the libjpeg-turbo archive in a folder, open MSYS, go to the libjpeg-turbo folder and issue these commands to compile and install the library: | ||
cmake -G "MSYS Makefiles" -DENABLE_SHARED=OFF -DCMAKE_INSTALL_PREFIX= | cmake -G "MSYS Makefiles" -DENABLE_SHARED=OFF -DCMAKE_INSTALL_PREFIX=/mingw -DCMAKE_BUILD_TYPE=Release . | ||
make | make | ||
make install | make install | ||
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./configure --disable-shared --prefix=/mingw | ./configure --disable-shared --prefix=/mingw | ||
make | |||
make install | |||
=== SDL2_net === | |||
Unzip the SDL2_net archive in a folder, open MSYS, go to the SDL2_net folder and apply the following patch: | |||
<syntaxhighlight lang="diff"> | |||
--- SDL2_net.pc.in.orig 2016-01-03 07:57:09 +0000 | |||
+++ SDL2_net.pc.in 2020-08-30 17:45:28 +0100 | |||
@@ -7,5 +7,5 @@ | |||
Description: net library for Simple DirectMedia Layer | |||
Version: @VERSION@ | |||
Requires: sdl2 >= @SDL_VERSION@ | |||
-Libs: -L${libdir} -lSDL2_net | |||
+Libs: -L${libdir} -lSDL2_net @INETLIB@ | |||
Cflags: -I${includedir}/SDL2 | |||
EOF | |||
</syntaxhighlight> | |||
Then issue these commands to compile and install the library: | |||
./configure --disable-shared --prefix=/mingw | |||
make | |||
make install | |||
=== mbedTLS === | |||
Unzip the mbedTLS archive in a folder, open MSYS, go to the mbedtls folder and apply the following patch: | |||
<syntaxhighlight lang="diff"> | |||
--- library/platform_util.c.orig 2020-12-10 12:55:25 +0000 | |||
+++ library/platform_util.c 2021-03-08 23:59:37 +0000 | |||
@@ -92,9 +92,11 @@ | |||
* threading.h. However, this macro is not part of the Mbed TLS public API, so | |||
* we keep it private by only defining it in this file | |||
*/ | |||
-#if ! ( defined(_WIN32) && !defined(EFIX64) && !defined(EFI32) ) | |||
+#if ! ( defined(_WIN32) && !defined(EFIX64) && !defined(EFI32) ) || \ | |||
+ ( defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR) ) | |||
#define PLATFORM_UTIL_USE_GMTIME | |||
-#endif /* ! ( defined(_WIN32) && !defined(EFIX64) && !defined(EFI32) ) */ | |||
+#endif /* ! ( defined(_WIN32) && !defined(EFIX64) && !defined(EFI32) ) || \ | |||
+ (defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR) ) */ | |||
#endif /* !( ( defined(_POSIX_VERSION) && _POSIX_VERSION >= 200809L ) || \ | |||
( defined(_POSIX_THREAD_SAFE_FUNCTIONS ) && \ | |||
@@ -103,7 +105,7 @@ | |||
struct tm *mbedtls_platform_gmtime_r( const mbedtls_time_t *tt, | |||
struct tm *tm_buf ) | |||
{ | |||
-#if defined(_WIN32) && !defined(EFIX64) && !defined(EFI32) | |||
+#if defined(_WIN32) && !defined(PLATFORM_UTIL_USE_GMTIME) | |||
return( ( gmtime_s( tm_buf, tt ) == 0 ) ? tm_buf : NULL ); | |||
#elif !defined(PLATFORM_UTIL_USE_GMTIME) | |||
return( gmtime_r( tt, tm_buf ) ); | |||
</syntaxhighlight> | |||
Then issue these commands to compile and install the library: | |||
CPPFLAGS=-D_WIN32_WINNT=0x400 cmake -G "MSYS Makefiles" -DCMAKE_INSTALL_PREFIX=$PREFIX -DCMAKE_BUILD_TYPE=Release -DENABLE_PROGRAMS=OFF -DENABLE_TESTING=OFF . | |||
make | make | ||
make install | make install | ||
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Unzip the curl archive in a folder, open MSYS, go to the curl folder and issue these commands to compile and install the library: | Unzip the curl archive in a folder, open MSYS, go to the curl folder and issue these commands to compile and install the library: | ||
./configure --disable-shared --prefix=/mingw --with-winssl --disable-pthreads --disable-ldap | CPPFLAGS=-D_WIN32_WINNT=0x400 ./configure --disable-shared --prefix=/mingw --with-winssl --with-mbedtls --disable-pthreads --disable-ldap | ||
make | make | ||
make install | make install | ||
=== GLEW === | |||
Unzip the GLEW archive in a folder, open MSYS, go to the GLEW folder and apply the following patch: | |||
<syntaxhighlight lang="diff"> | |||
--- config/Makefile.mingw.orig 2017-07-31 12:25:39 +0100 | |||
+++ config/Makefile.mingw 2020-12-10 20:23:36 +0000 | |||
@@ -5,8 +5,7 @@ | |||
LN := | |||
LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 | |||
LDFLAGS.EXTRA = -L/mingw/lib | |||
-CFLAGS.EXTRA += -fno-builtin -fno-stack-protector | |||
-LDFLAGS.EXTRA += -nostdlib | |||
+CFLAGS.EXTRA += -fno-builtin -fno-stack-protector -Wno-cast-function-type | |||
WARN = -Wall -W | |||
POPT = -O2 | |||
BIN.SUFFIX = .exe | |||
@@ -14,4 +13,4 @@ | |||
LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib | |||
LIB.SHARED = $(NAME).dll | |||
LIB.STATIC = lib$(NAME).a # the static lib will be broken | |||
-LDFLAGS.SO = -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) | |||
+LDFLAGS.SO = -nostdlib -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) | |||
</syntaxhighlight> | |||
Then issue these commands to compile and install the library: | |||
make install.all GLEW_PREFIX=$PREFIX GLEW_DEST=$PREFIX GLEW_NO_GLU=-DGLEW_NO_GLU | |||
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strip scummvm.exe | strip scummvm.exe | ||
== Compiling with Console/Text Output == | |||
By default ScummVM is compiled as a Windows subsystem application with no console output. If you need the console, you will need to apply the following patch: | |||
<syntaxhighlight lang="diff"> | |||
diff --git a/configure b/configure | |||
index 838c759b75..04cfd361dd 100755 | |||
--- a/configure | |||
+++ b/configure | |||
@@ -6070,6 +6070,9 @@ case $_host_os in | |||
append_var CXXFLAGS "-fdata-sections" | |||
append_var LDFLAGS "-Wl,--gc-sections" | |||
;; | |||
+ mingw*) | |||
+ LIBS=`echo $LIBS | sed -e 's/-mconsole//g' -e 's/-mwindows//g'` | |||
+ ;; | |||
n64) | |||
# Move some libs down here, otherwise some symbols requires by libvorbis aren't found | |||
# during linking stage | |||
</syntaxhighlight> | |||
Save it to your root directory and apply it with <code>patch -p1 -i path-to-patch.diff</code>. | |||
== Ready to go! == | == Ready to go! == | ||
OK this should be all of it (thankfully), so you should be good to go. | OK this should be all of it (thankfully), so you should be good to go. |
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