Difference between revisions of "Compiling ScummVM/MinGW"

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{| border="0" cellpadding="1" cellspacing="2" style="margin-left:5em; background:#FF9999; width:80%"
|- align="center"
|'''NOTE'''
|- style="margin-left:1em; background:#ffffff;"
|- style="background:#ffffff"
|Compiling with MinGW is more complicated to set up. It is recommended that you use [[Compiling_ScummVM/MinGW-w64|MinGW-w64]] or [[Compiling ScummVM/Docker|Docker]] instead, which are far easier to set up and get working.
|}
== Compiling ScummVM with Minimalist GNU for Windows (MinGW) ==
== Compiling ScummVM with Minimalist GNU for Windows (MinGW) ==


MinGW is "a collection of freely available and freely distributable Windows specific header files and import libraries combined with GNU toolsets that allow one to produce native Windows programs that do not rely on any 3rd-party C runtime DLLs".  
MinGW is "a collection of freely available and freely distributable Windows specific header files and import libraries combined with GNU toolsets that allow one to produce native Windows programs that do not rely on any 3rd-party C runtime DLLs".  


More information can be found at the [https://osdn.net/projects/mingw/ MinGW homepage]
More information can be found at the [https://osdn.net/projects/mingw/ MinGW homepage]. See also [[Compiling_ScummVM/MinGW-w64|MinGW-w64]].


== Things needed ==
== Things needed ==
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* [https://www.libsdl.org/download-2.0.php SDL2].
* [https://www.libsdl.org/download-2.0.php SDL2].
** You need the latest SDL2 development libraries: ([https://www.libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz v2.0.14] at the time of writing).
** You need the latest SDL2 development libraries: ([https://www.libsdl.org/release/SDL2-devel-2.0.18-mingw.tar.gz v2.0.18] at the time of writing).


* [https://github.com/libsdl-org/SDL-1.2 SDL 1.2]. For Windows 95/98/ME support
* [https://github.com/libsdl-org/SDL-1.2 SDL 1.2]. For Windows 95/98/ME support
** You need the latest SDL 1.2 source code revision from GitHub ([https://github.com/libsdl-org/SDL-1.2/tree/99d7f1d1c5492f0fb3c799255042ca7a3f4a5de4 99d7f1d1c5492f0fb3c799255042ca7a3f4a5de4] at the time of writing).
** You need the latest SDL 1.2 source code revision from GitHub ([https://github.com/libsdl-org/SDL-1.2/tree/d3fc4db464827a7aa0e5a7c4bcb921709c343c9f d3fc4db464827a7aa0e5a7c4bcb921709c343c9f] at the time of writing).


* [https://www.libsdl.org/projects/SDL_net/ SDL2_net]. Optional, for network support.
* [https://www.libsdl.org/projects/SDL_net/ SDL2_net]. Optional, for network support.
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** You need the latest Win32 binary ([http://www.nasm.us/pub/nasm/releasebuilds/2.15.05/win32/ v2.15.05] at the time of writing).
** You need the latest Win32 binary ([http://www.nasm.us/pub/nasm/releasebuilds/2.15.05/win32/ v2.15.05] at the time of writing).


* [https://cmake.org/ CMake]. Optional, for compiling libjpeg-turbo.
* [https://cmake.org/ CMake]. Optional, for compiling libjpeg-turbo, FluidLite and mbedTLS.
** You need the latest Win32 installer.
** You need the latest Win32 installer.


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* [http://downloads.xiph.org/releases/ogg/ libogg] and [http://downloads.xiph.org/releases/vorbis/ libvorbis] Optional, for OGG support
* [http://downloads.xiph.org/releases/ogg/ libogg] and [http://downloads.xiph.org/releases/vorbis/ libvorbis] Optional, for OGG support
** You need the latest libogg source code ([https://downloads.xiph.org/releases/ogg/libogg-1.3.4.tar.xz v1.3.4] at the time of writing).
** You need the latest libogg source code ([https://downloads.xiph.org/releases/ogg/libogg-1.3.5.tar.xz v1.3.5] at the time of writing).
** You need the latest libvorbis (not vorbis) source code ([https://downloads.xiph.org/releases/vorbis/libvorbis-1.3.7.tar.xz v1.3.7] at the time of writing).
** You need the latest libvorbis (not vorbis) source code ([https://downloads.xiph.org/releases/vorbis/libvorbis-1.3.7.tar.xz v1.3.7] at the time of writing).


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* [http://www.libpng.org/pub/png/libpng.html libpng]. Optional, for PNG support.
* [http://www.libpng.org/pub/png/libpng.html libpng]. Optional, for PNG support.
** You need the latest libpng source code ([https://download.sourceforge.net/libpng/libpng-1.6.37.tar.xz v1.6.37] at the time of writing).
** You need the latest libpng source code ([https://download.sourceforge.net/libpng/libpng-1.6.37.tar.xz v1.6.37] at the time of writing).
* [http://giflib.sourceforge.net/ giflib]. Optional, for GIF support.
** You need at least [https://downloads.sourceforge.net/giflib/giflib-5.1.4.tar.gz v5.1.4].


* [http://download.savannah.gnu.org/releases/freetype/ freetype]. Optional, for TTF support.
* [http://download.savannah.gnu.org/releases/freetype/ freetype]. Optional, for TTF support.
** You need the latest freetype source code ([http://download.savannah.gnu.org/releases/freetype/freetype-2.10.4.tar.xz v2.10.4] at the time of writing).
** You need the latest freetype source code ([http://download.savannah.gnu.org/releases/freetype/freetype-2.11.1.tar.xz v2.11.1] at the time of writing).


* [http://www.fluidsynth.org/ fluidsynth]. Optional, for soundfont MIDI support.
* [https://github.com/divideconcept/FluidLite FluidLite]. Optional, for soundfont MIDI support.
** You need at least [https://sourceforge.net/projects/fluidsynth/files/older%20releases/fluidsynth-1.0.9.tar.gz/download v1.0.9]. Newer versions than this should work, but require GTK's glib and CMAKE to build.
** You need the latest FluidLite source code revision from GitHub ([https://github.com/divideconcept/FluidLite/tree/acc2183fdcb9af2aca233bcfdafd5f657dce33f8 acc2183fdcb9af2aca233bcfdafd5f657dce33f8] at the time of writing).


* [https://github.com/fribidi/fribidi FriBiDi]. Optional, for bidirectional text in languages that need it (e.g. Hebrew)
* [https://github.com/fribidi/fribidi FriBiDi]. Optional, for bidirectional text in languages that need it (e.g. Hebrew)
** You need the latest FriBiDi source code ([https://github.com/fribidi/fribidi/releases/tag/v1.0.10 v1.0.10] at the time of writing).
** You need the latest FriBiDi source code ([https://github.com/fribidi/fribidi/releases/tag/v1.0.11 v1.0.11] at the time of writing).


* [https://libjpeg-turbo.org/ libjpeg-turbo]. Optional, for JPEG support.
* [https://libjpeg-turbo.org/ libjpeg-turbo]. Optional, for JPEG support.
** You need the latest libjpeg-turbo source code ([https://sourceforge.net/projects/libjpeg-turbo/files/2.0.6/libjpeg-turbo-2.0.6.tar.gz/download v2.0.6] at the time of writing).
** You need the latest libjpeg-turbo source code ([https://sourceforge.net/projects/libjpeg-turbo/files/2.1.0/libjpeg-turbo-2.1.2.tar.gz/download v2.1.2] at the time of writing).


* [http://liba52.sourceforge.net/ liba52]. Optional, for AC-3 support.
* [http://liba52.sourceforge.net/ liba52]. Optional, for AC-3 support.
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* [https://tls.mbed.org/ mbedTLS]. Optional, for cloud support.
* [https://tls.mbed.org/ mbedTLS]. Optional, for cloud support.
** You need the latest mbedTLS source code ([https://github.com/ARMmbed/mbedtls/archive/v2.25.0.tar.gz v2.25.0] at the time of writing).
** You need the latest mbedTLS source code ([https://github.com/ARMmbed/mbedtls/archive/v3.0.0.tar.gz v3.0.0] at the time of writing).


* [https://curl.se/ libcurl]. Optional, for cloud support.
* [https://curl.se/ libcurl]. Optional, for cloud support.
** You need the latest libcurl source code ([https://curl.se/download/curl-7.75.0.tar.xz 7.75.0] at the time of writing).
** You need the latest libcurl source code ([https://curl.se/download/curl-7.80.0.tar.xz v7.80.0] at the time of writing).


* [http://glew.sourceforge.net GLEW]. Optional, for hardware acceleration in 3D games.
* [https://github.com/nigels-com/glew GLEW]. Optional, for hardware acceleration in 3D games.
** You need the latest GLEW source code ([https://sourceforge.net/projects/glew/files/glew/2.1.0/ v2.1.0] at the time of writing).
** You need the latest GLEW source code ([https://github.com/nigels-com/glew/tree/glew-2.2.0 v2.2.0] at the time of writing).


==== Precompiled libraries ====
==== Precompiled libraries ====
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Unzip the SDL2 archive in a folder, open MSYS, go to the SDL2 folder and issue this command to install the library:
Unzip the SDL2 archive in a folder, open MSYS, go to the SDL2 folder and issue this command to install the library:


  make install-package arch=i686-w64-mingw32 prefix=$PREFIX
  make install-package arch=i686-w64-mingw32 prefix=/mingw




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=== FluidSynth ===
=== FluidLite ===


We use fluidsynth 1.0.9, since later versions requires GTK.
Unzip the fluidlite archive in a folder, open MSYS, go to the fluidlite folder and issue these commands to compile and install the library:
 
Unzip the fluidsynth archive in a folder, open MSYS, go to the fluidsynth folder and apply the following patch:
 
<syntaxhighlight lang="diff">
--- include/fluidsynth.h
+++ include/fluidsynth.h
@@ -28,13 +28,7 @@
#endif
#if defined(WIN32)
-#if defined(FLUIDSYNTH_DLL_EXPORTS)
-#define FLUIDSYNTH_API __declspec(dllexport)
-#elif defined(FLUIDSYNTH_NOT_A_DLL)
-#define FLUIDSYNTH_API
-#else
-#define FLUIDSYNTH_API __declspec(dllimport)
-#endif
+#define FLUIDSYNTH_API
#elif defined(MACOS9)
#define FLUIDSYNTH_API __declspec(export)
--- fluidsynth.pc.in
+++ fluidsynth.pc.in
@@ -7,4 +7,5 @@
Description: Software SoundFont synth
Version: @VERSION@
Libs: -L${libdir} -lfluidsynth
+Libs.private: @LIBFLUID_LIBS@
Cflags: -I${includedir}
</syntaxhighlight>


Then issue these commands to compile and install the library:
  cmake -G "MSYS Makefiles" -DFLUIDLITE_BUILD_SHARED=OFF -DCMAKE_INSTALL_PREFIX=/mingw -DCMAKE_BUILD_TYPE=Release .
  ./configure --disable-shared --prefix=/mingw
  make
  make
  make install
  make install
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  make pnglibconf.h
  make pnglibconf.h
  sed -i 's/\x0D//' pnglibconf.h
  sed -i 's/\x0D//' pnglibconf.h
make
make install
=== giflib ===
Unzip the giflib archive in a folder, open MSYS, go to the giflib folder and issue these commands to compile and install the library:
./configure --disable-shared --prefix=/mingw
  make
  make
  make install
  make install
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=== freetype ===
=== freetype ===


Unzip the freetype archive in a folder, open MSYS, go to the freetype folder and issue these commands to compile and install the library:
Unzip the freetype archive in a folder, open MSYS, go to the freetype folder and apply the following patch:
 
<syntaxhighlight lang="diff">
diff --git a/builds/windows/ftsystem.c b/builds/windows/ftsystem.c
index 1ebadd49ff8254414906ef1538b4b54ac0950941..20fe9f1916849ead5e472076a0e1b1625f0e17d6 100644
--- a/builds/windows/ftsystem.c
+++ b/builds/windows/ftsystem.c
@@ -233,6 +233,10 @@
                        dwFlagsAndAttributes, hTemplateFile );
  }
+#endif /* _WIN32_WCE */
+
+#if defined _WIN32_WCE || defined _WIN32_WINDOWS || \
+    !defined _WIN32_WINNT || _WIN32_WINNT <= 0x0400
  FT_LOCAL_DEF( BOOL )
  GetFileSizeEx( HANDLE        hFile,
@@ -248,7 +252,7 @@
      return TRUE;
  }
-#endif /* _WIN32_WCE */
+#endif
  /* documentation is in ftobjs.h */
</syntaxhighlight>
 
Then issue these commands to compile and install the library:


  ./configure --disable-shared --prefix=/mingw
  ./configure --disable-shared --prefix=/mingw
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Then issue these commands to compile and install the library:
Then issue these commands to compile and install the library:


  CPPFLAGS=-D_WIN32_WINNT=0x400 cmake -G "MSYS Makefiles" -DCMAKE_INSTALL_PREFIX=$PREFIX -DCMAKE_BUILD_TYPE=Release -DENABLE_PROGRAMS=OFF -DENABLE_TESTING=OFF .
  CPPFLAGS=-D_WIN32_WINNT=0x400 cmake -G "MSYS Makefiles" -DCMAKE_INSTALL_PREFIX=/mingw -DCMAKE_BUILD_TYPE=Release -DENABLE_PROGRAMS=OFF -DENABLE_TESTING=OFF .
  make
  make
  make install
  make install
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=== libcurl ===
=== libcurl ===


Unzip the curl archive in a folder, open MSYS, go to the curl folder and issue these commands to compile and install the library:
Unzip the curl archive in a folder, open MSYS, go to the curl folder and apply the following patch:
 
<syntaxhighlight lang="diff">
--- lib/vtls/schannel_verify.c.orig    2021-11-01 09:40:00 +0000
+++ lib/vtls/schannel_verify.c  2021-12-06 15:19:38 +0000
@@ -222,11 +222,12 @@
{
  CURLcode result;
  HANDLE ca_file_handle = INVALID_HANDLE_VALUE;
-  LARGE_INTEGER file_size;
+  ULARGE_INTEGER file_size;
  char *ca_file_buffer = NULL;
  TCHAR *ca_file_tstr = NULL;
  size_t ca_file_bufsize = 0;
  DWORD total_bytes_read = 0;
+  DWORD last_error = NO_ERROR;
 
  ca_file_tstr = curlx_convert_UTF8_to_tchar((char *)ca_file);
  if(!ca_file_tstr) {
@@ -261,12 +262,14 @@
    goto cleanup;
  }
 
-  if(!GetFileSizeEx(ca_file_handle, &file_size)) {
+  file_size.u.LowPart = GetFileSize(ca_file_handle, &file_size.u.HighPart);
+  last_error = GetLastError();
+  if(file_size.u.LowPart == INVALID_FILE_SIZE && last_error != NO_ERROR) {
    char buffer[STRERROR_LEN];
    failf(data,
          "schannel: failed to determine size of CA file '%s': %s",
          ca_file,
-          Curl_winapi_strerror(GetLastError(), buffer, sizeof(buffer)));
+          Curl_winapi_strerror(last_error, buffer, sizeof(buffer)));
    result = CURLE_SSL_CACERT_BADFILE;
    goto cleanup;
  }
</syntaxhighlight>
 
Then issue these commands to compile and install the library:


  CPPFLAGS=-D_WIN32_WINNT=0x400 ./configure --disable-shared --prefix=/mingw --with-winssl --with-mbedtls --disable-pthreads --disable-ldap
  CPPFLAGS=-D_WIN32_WINNT=0x400 ./configure --disable-shared --prefix=/mingw --with-schannel --with-mbedtls --disable-pthreads --disable-ldap
  make
  make
  make install
  make install
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Then issue these commands to compile and install the library:
Then issue these commands to compile and install the library:


  make install.all GLEW_PREFIX=$PREFIX GLEW_DEST=$PREFIX
  make install.all GLEW_PREFIX=/mingw GLEW_DEST=/mingw GLEW_NO_GLU=-DGLEW_NO_GLU




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== Compiling with Console/Text Output ==
== Compiling with Console/Text Output ==


By default ScummVM is compiled as a Windows subsystem application with no console output. If you need the console, you will need to apply the following patch:
By default, ScummVM now compiles with console output. If for some reason you do NOT want console output (which was the default behavior until recently), use the following flag when running the configure script:
<syntaxhighlight lang="diff">
./configure --disable-windows-console
diff --git a/configure b/configure
 
index 838c759b75..04cfd361dd 100755
== Compiling with Windows 95/98/ME support ==
--- a/configure
+++ b/configure
@@ -6070,6 +6070,9 @@ case $_host_os in
append_var CXXFLAGS "-fdata-sections"
append_var LDFLAGS "-Wl,--gc-sections"
;;
+ mingw*)
+ LIBS=`echo $LIBS | sed -e 's/-mconsole//g' -e 's/-mwindows//g'`
+ ;;
n64)
# Move some libs down here, otherwise some symbols requires by libvorbis aren't found
# during linking stage
</syntaxhighlight>


Save it to your root directory and apply it with <code>patch -p1 -i path-to-patch.diff</code>.
By default, ScummVM builds using this method require Windows XP or later. If you want compatibility with older versions of Windows, use the following commands to compile ScummVM:
SDL_CONFIG=sdl-config ./configure --disable-windows-unicode --disable-flac --disable-libcurl
make


== Ready to go! ==
== Ready to go! ==


OK this should be all of it (thankfully), so you should be good to go.
OK this should be all of it (thankfully), so you should be good to go.
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