Difference between revisions of "Compiling ScummVM/macOS"

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== Compiling ScummVM under macOS ==
== Compiling ScummVM under macOS ==


Compiling ScummVM under macOS requires setting up the build environment first, and then compiling the sources either via command line, or the XCode GUI
Compiling ScummVM under macOS requires setting up the build environment first, and then compiling the sources either via command line, or the Xcode GUI.


== Things needed ==
== Things needed ==
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After installing Xcode, open a terminal and type:
After installing Xcode, open a terminal and type:


<source lang="bash">
<syntaxhighlight lang="bash">
xcode-select --install
xcode-select --install
</source>
</syntaxhighlight>


=== Package manager ===
=== Package manager ===
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Install Homebrew by pasting the following into a terminal:
Install Homebrew by pasting the following into a terminal:


<source lang="bash">
<syntaxhighlight lang="bash">
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
</source>
</syntaxhighlight>


==== 2. MacPorts ====
==== 2. MacPorts ====
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== Obtaining the required libraries ==
== Obtaining the required libraries ==
After downloading the XCode command line tools and a package manager, enter the following command to install all the required libraries:
After downloading the Xcode command line tools and a package manager, enter the following command to install all the required libraries:


=== 1. Homebrew ===
=== 1. Homebrew ===
<source lang="bash">
<syntaxhighlight lang="bash">
brew install sdl2 sdl2_net jpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng theora faad2 freetype lzlib fluid-synth
brew install sdl2 sdl2_net jpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng theora faad2 a52dec freetype lzlib fluid-synth
</source>
</syntaxhighlight>


=== 2. MacPorts ===
=== 2. MacPorts ===
<source lang="bash">
<syntaxhighlight lang="bash">
sudo port install libsdl2 libsdl2_net libjpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng libtheora faad2 freetype zlib fluidsynth
sudo port install libsdl2 libsdl2_net libjpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng libtheora faad2 a52dec freetype zlib fluidsynth
</source>
</syntaxhighlight>


=== 3. Fink ===
=== 3. Fink ===
<source lang="bash">
<syntaxhighlight lang="bash">
TODO
TODO
</source>
</syntaxhighlight>


=== 4. Manual compilation ===
=== 4. Manual compilation ===
Get the source code from the libraries. With this method you will not only need to get the libraries ScummVM uses directly, but also those they depend on.
Get the source code from the libraries. With this method you will not only need to get the libraries ScummVM uses directly, but also those they depend on.
* Required:
* Required:
** [https://www.libsdl.org SDL 1.2 or SDL 2]
** [https://www.libsdl.org SDL 2 or 1.2] (prefer SDL 2 unless you are on a very old version of MacOS X)
*Optional:
*Optional:
** [http://zlib.net zlib]
** [http://zlib.net zlib]
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** [http://libmpeg2.sourceforge.net mpeg2]
** [http://libmpeg2.sourceforge.net mpeg2]
** [http://www.audiocoding.com/faad2.html FAAD2]  
** [http://www.audiocoding.com/faad2.html FAAD2]  
** [http://liba52.sourceforge.net liba52]
** [https://theora.org Theora]
** [https://theora.org Theora]
** [https://www.libsdl.org/projects/SDL_net/ SDL_net 2] or [https://www.libsdl.org/projects/SDL_net/release-1.2.html 1.2] (use same version as SDL)
** For Freetype
** For Freetype
*** [http://www.bzip.org bzip2]
*** [http://www.bzip.org bzip2]
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All the libraries are compiled and installed in the same way:
All the libraries are compiled and installed in the same way:
<source lang="bash">
<syntaxhighlight lang="bash">
cd thelib-src
cd thelib-src
./configure --prefix=/path/to/install
./configure --prefix=/path/to/install
make
make
make install
make install
</source>
</syntaxhighlight>


The default installation path is /usr/local, but you will need admin privileges to install the libraries in this location.
The default installation path is /usr/local, but you will need admin privileges to install the libraries in this location.
<source lang="bash">
<syntaxhighlight lang="bash">
cd thelib-src
cd thelib-src
./configure
./configure
make
make
sudo make install
sudo make install
</source>
</syntaxhighlight>


If you want your compilation to be compatible with older system, use the -mmacosx-version-min flag (for example -mmacosx-version-min=10.5). To force compilation in 32 bits use -arch i386. You can do that by setting environment variables before compiling all the libraries and ScummVM:
If you want your compilation to be compatible with older systems, use the -mmacosx-version-min flag (for example -mmacosx-version-min=10.5). To force compilation in 32 bits use -arch i386. You can do that by setting environment variables before compiling all the libraries and ScummVM:
<source lang="bash">
<syntaxhighlight lang="bash">
export LDFLAGS="-arch i386 -mmacosx-version-min=10.5"
export LDFLAGS="-arch i386 -mmacosx-version-min=10.5"
export CFLAGS="-arch i386 -mmacosx-version-min=10.5"
export CFLAGS="-arch i386 -mmacosx-version-min=10.5"
export CXXFLAGS="-arch i386 -mmacosx-version-min=10.5"
export CXXFLAGS="-arch i386 -mmacosx-version-min=10.5"
</source>
</syntaxhighlight>


bzip2 is an exception. There is no configure and you directly call make with options. For example:
bzip2 is an exception. There is no configure and you directly call make with options. For example:
<source lang="bash">
<syntaxhighlight lang="bash">
make CFLAGS="-arch i386 -mmacosx-version-min=10.5 -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64" LDFLAGS="-arch i386 -mmacosx-version-min=10.5"
make CFLAGS="-arch i386 -mmacosx-version-min=10.5 -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64" LDFLAGS="-arch i386 -mmacosx-version-min=10.5"
make install PREFIX=/Users/criezy/Dev/scummvm-releases/libs
make install PREFIX=/Users/criezy/Dev/scummvm-releases/libs
</source>
</syntaxhighlight>


If you plan to build the ScummVM app bundle, you will need to generate static libraries. For most of the libraries this is done by default, but for a few you need to specify you want static libraries when invoking configure. Here are suggested configure options for each library. If the library is not listed in the table below this means the default is fine.
If you plan to build the ScummVM app bundle, you will need to generate static libraries. For most of the libraries this is done by default, but for a few you need to specify you want static libraries when invoking configure. Here are suggested configure options for each library. If the library is not listed in the table below this means the default is fine.
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=== Configuring ScummVM ===
=== Configuring ScummVM ===
Run the configure script:
Run the configure script:
<source lang="bash">
<syntaxhighlight lang="bash">
./configure
./configure
</source>
</syntaxhighlight>


If no errors come up, you should be ready to compile ScummvM.
If no errors come up, you should be ready to compile ScummvM.
For a list of optional features (eg additional, not yet enabled engines) run:
For a list of optional features (e.g. additional, not yet enabled engines) run:
<source lang="bash">
<syntaxhighlight lang="bash">
./configure --help
./configure --help
</source>
</syntaxhighlight>


Here is a list of some options you may want to use:
Here is a list of some options you may want to use:
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=== Compiling ScummVM ===
=== Compiling ScummVM ===
Just run make (with -j to compile several files in parallel). For example
Just run make (with -j to compile several files in parallel). For example:
<source lang="bash">
<syntaxhighlight lang="bash">
make -j4
make -j4
</source>
</syntaxhighlight>


To recompile everything and not just the modified files:
To recompile everything and not just the modified files:
<source lang="bash">
<syntaxhighlight lang="bash">
make clean
make clean
make -j4
make -j4
</source>
</syntaxhighlight>


=== Installing ScummVM ===
=== Installing ScummVM ===
You can run ScummVM from the command line in the build directory:
You can run ScummVM from the command line in the build directory:
<source lang="bash">
<syntaxhighlight lang="bash">
./scummvm
./scummvm
</source>
</syntaxhighlight>


You can also generate an application bundle and move this one anywhere you want:
You can also generate an application bundle and move this one anywhere you want:
<source lang="bash">
<syntaxhighlight lang="bash">
make bundle
make bundle
</source>
</syntaxhighlight>


Some features such as dock integration are only available if you build the bundle.
Some features such as dock integration are only available if you build the bundle.


Also if you run scummvm from the command line, you will need to set the Theme path in the ScummVM options so that it finds the modern theme. The themes are in gui/themes/ in the source code repository.
Also if you run scummvm from the command line, you will need to set the Theme path in the ScummVM options so that it finds the modern theme. The themes are in gui/themes/ in the source code repository.
==== Important note about SDL2 ====
The scummvm compilation assumes that the bundle uses the static SDL library. However if you have both a dynamic and static SDL2 library, SDL2 by default will instruct to use the dynamic library. To make bundles that work on other computers you can do one of two things:
# Locate the installed sdl2-config script (for example ''/usr/local/bin/sdl2-config'') and edit the line after <code>--static-libs)</code>, replace <code>echo -L${exec_prefix}/lib -lSDL2</code> with <code>echo ${exec_prefix}/lib/libSDL2.a</code> (and preserve the rest of the line). This needs to be done before you make the bundle.
# After creating the bundle, copy the dynamic libSDL2 to the bundle and instruct the executable where to find it:
<syntaxhighlight lang="bash">
otool -L ScummVM.app/Contents/MacOS/scummvm  | grep SDL2
  <Note the path for the SDL2 library - below we assume it is /usr/local/lib/libSDL2-2.0.0.dylib>
mkdir ScummVM.app/Contents/Frameworks/
cp /usr/local/lib/libSDL2-2.0.0.dylib ScummVM.app/Contents/Frameworks/
install_name_tool -change /usr/local/lib/libSDL2-2.0.0.dylib "@executable_path/../Frameworks/libSDL2-2.0.0.dylib"  ScummVM.app/Contents/MacOS/scummvm
</syntaxhighlight>
Doing that is not needed if you are only going to use the ScummVM application on the same computer you compiled it on.


== Compiling ScummVM via the Xcode GUI ==
== Compiling ScummVM via the Xcode GUI ==
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=== Creating an Xcode project ===
=== Creating an Xcode project ===
* Compile '''create_project''' inside devtools/create_project
* Compile '''create_project''' inside devtools/create_project
<source lang="bash">
<syntaxhighlight lang="bash">
make devtools/create_project
make devtools/create_project
</source>
</syntaxhighlight>
Or alternatively you can use the Xcode project in devtools/create_project/xcode. Open it in Xcode or run the following command:
Or alternatively you can use the Xcode project in devtools/create_project/xcode. Open it in Xcode or run the following command:
<source lang="bash">
<syntaxhighlight lang="bash">
cd devtools/create_project/xcode; xcodebuild
cd devtools/create_project/xcode; xcodebuild
</source>
</syntaxhighlight>
* Run create_project '''from the root ScummVM directory''':
* Run create_project '''from the root ScummVM directory''':
<source lang="bash">
<syntaxhighlight lang="bash">
./devtools/create_project/create_project . --xcode
./devtools/create_project/create_project . --xcode
</source>
</syntaxhighlight>


Note that `create_project` accepts most of the same flags that `configure` accepts.
Note that `create_project` accepts most of the same flags that `configure` accepts.
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== Further reading ==
== Further reading ==
* [https://github.com/scummvm/scummvm/blob/master/README#L2416 ScummVM README, Section 9.0]
* [https://github.com/scummvm/scummvm/blob/master/README.md#100-compiling ScummVM README, Section 10.0]
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