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Difference between revisions of "Cruise for a Corpse"

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name=Cruise for a Corpse|  
name=Cruise for a Corpse|  
release=1991|
release=1991|
alternateNames=Croisière pour un cadavre|
alternateNames=Croisière pour un cadavre|
publisher=[[Delphine Software]]|
publisher=Erbe Software, Interplay<br />Entertainment, U.S. Gold|
developer=[[Delphine Software]]|
developer=[[Delphine Software]]|
platforms=Amiga, Atari ST, DOS|
platforms=Amiga, Atari ST, DOS|
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'''Cruise for a Corpse''', is the first and only game to use Delphine Software's '''Cinematique Evolution''' engine. This engine is a rewritten version of the initial '''Cinematique''' engine ([[Cine]]) used in [[Operation Stealth]] and [[Future Wars]].
'''Cruise for a Corpse''' (orig. ''Croisière pour un cadavre''), is the first and only game to use Delphine Software's '''Cinématique Evolution''' engine. This engine is a rewritten version of the initial '''Cinématique''' engine ([[Cine]]) used in [[Operation Stealth]] and [[Future Wars]].


The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins...
The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins...
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