Difference between revisions of "Datafiles"

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Added required datafiles for Voyeur
(Split Macintosh Loom into its own list of files)
(Added required datafiles for Voyeur)
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This page lists all of the files required, for each particular game to run under ScummVM. The sound files of many games can be compressed too, check the 'Using compressed audio files' section of the readme included with ScummVM for specific details.
This page lists all of the files required, for each particular game to run under ScummVM. The sound files of many games can be compressed too, check the 'Using compressed audio files' section of the readme included with ScummVM for specific details.


Also the Macintosh versions of Indiana Jones and the Fate of Atlantis, Day of the Tentacle, Sam & Max, Full Throttle and The Dig can be manually [[HOWTO-Mac Games|extracted]] using extract_scumm_mac. However, this is ''not'' required, unless you want to compress some of the data files.
Also the Macintosh versions of Indiana Jones and the Fate of Atlantis, Day of the Tentacle, Sam & Max, Full Throttle and The Dig can be manually [[HOWTO-Mac Games|extracted]] using extract_scumm_mac. However, this is ''not'' required, unless you want to compress some of the data files. Any files from Macintosh discs should be dumped as a data fork only (not in MacBinary or another container with a resource fork) unless noted otherwise.


The DOS floppy version of The Legend of Kyrandia: The Hand of Fate can be extracted using extract_kyra. This is recommended for portable device usage, because it will significantly reduce the amount of memory required (since ScummVM will not have to cache the compressed files).
The DOS floppy version of The Legend of Kyrandia: The Hand of Fate can be extracted using extract_kyra. This is recommended for portable device usage, because it will significantly reduce the amount of memory required (since ScummVM will not have to cache the compressed files).
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Do you have files with unknown MD5 checksums? Please follow our guidelines in [[Reporting unknown MD5 checksums]]
Do you have files with unknown MD5 checksums? Please follow our guidelines in [[Reporting unknown MD5 checksums]]
Some ScummVM features are only available if additional [[External_Datafiles|external datafiles]] are provided e.g. MT32 Emulation.
==3 Skulls of the Toltecs==
* WESTERN


==7th Guest, The==
==7th Guest, The==
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*Graphics folder
*Graphics folder
*SAMPLE.*
*SAMPLE.*
==Chivalry is Not Dead==
* data.dcp
* arial.ttf (or equivalent replacement)
* FONTS folder (specifically ALEAWB__.TTF)


==Cruise for a Corpse==
==Cruise for a Corpse==
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==Eye of the Beholder==
==Eye of the Beholder==
'''''DOS'''''
'''''DOS'''''
If you have a version which only contains ''EYE.PAK'' you will need to run the original installer first.


If you have a version with files like ''EOBDATA1.PAK'' you will need the following files:
If you have a version with files like ''EOBDATA1.PAK'' you will need the following files:
* *.PAK
* EOBDATA1.PAK
* EOBDATA2.PAK
* EOBDATA3.PAK
* EOBDATA4.PAK
* EOBDATA5.PAK
* EOBDATA6.PAK
* EOBDATA.SAV
* EOBDATA.SAV
* FONT6.FNT
* FONT6.FNT
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* *.ECN
* *.ECN
* *.EGA
* *.EGA
* *.ELO
* *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
* *.EMP
* *.EMP
* FONT6.FNT
* FONT6.FNT
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*WATER.HE4
*WATER.HE4
*WATER.HE7
*WATER.HE7
==Freddi Fish's One-Stop Fun Shop==
'''''Windows'''''
*heidi folder
*FreddisFunShop.(a)
*FreddisFunShop.(b)
*FreddisFunShop.he0
*FreddisFunShop.he2
*FreddisFunShop.he4


==Full Throttle==
==Full Throttle==
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*ITE Sounds.bin
*ITE Sounds.bin
*ITE Voices.bin (all files should be in MacBinary format)
*ITE Voices.bin (all files should be in MacBinary format)
==Journeyman Project: Pegasus Prime, The==
'''''Macintosh'''''
* See [[HOWTO-Extract Pegasus Prime/File List|this list]] or [[HOWTO-Extract Pegasus Prime|this]] more comprehensive extraction guide.


==Lands of Lore: The Throne of Chaos==
==Lands of Lore: The Throne of Chaos==
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**.LFL
**.LFL
'''''Macintosh'''''
'''''Macintosh'''''
*Loom™.bin (should be in MacBinary format; the ™ can be omitted from the filename)
*Loom™
**[[HOWTO-Mac_Games|A resource fork]]
**The ™ can be omitted from the file name
**.LFL
**.LFL
'''''TurboGrafx/PC Engine**'''''
'''''TurboGrafx/PC Engine**'''''
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*MI2DEMO.001
*MI2DEMO.001
*MI2DEMO.002
*MI2DEMO.002
==Mortville Manor==
'''''Dos'''''
*AXX.MOR
*AZZ.MOR
*BMOR.MOR
*BRUIT*.
**CFIEC.MOR
**CFIPH.MOR
*CHAI.MOR
*CXX.MOR
*DEC.MOR
*DON.MOR
*DXX.MOR
*DZZ*.MOR
*FXX.MOR
*MENU*.MOR
*MORT.*
*MORTP2
*MXX.MOR
*PHBRUI.MOR
*PLXX.MOR
*SA*.MOR
*SONMUS.MOR
*TXX*.*


==Myst==
==Myst==
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*LOST.(A)
*LOST.(A)
*LOST.HE2
*LOST.HE2
==Pajama Sam's One-Stop Fun Shop==
'''''Windows'''''
*heidi folder
*SamsFunShop.(a)
*SamsFunShop.(b)
*SamsFunShop.he0
*SamsFunShop.he2
*SamsFunShop.he4


==Pajama Sam's Sock Works==
==Pajama Sam's Sock Works==
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*PuttTTT.HE2
*PuttTTT.HE2
*PuttTTT.HE4
*PuttTTT.HE4
==Putt-Putt's One-Stop Fun Shop==
'''''Windows'''''
*heidi folder
*PuttsFunShop.(a)
*PuttsFunShop.(b)
*PuttsFunShop.he0
*PuttsFunShop.he2
*PuttsFunShop.he4


==Return to Zork==
==Return to Zork==
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*MONKEY1.001
*MONKEY1.001
'''''Macintosh'''''
'''''Macintosh'''''
*Monkey Island.bin (should be in MacBinary format)
*Monkey Island
*MONKEY1.000 (all the remaining files should be in raw format, i.e. only the data fork)
**[[HOWTO-Mac_Games|A resource fork]]
*MONKEY1.000
*MONKEY1.001
*MONKEY1.001
'''''Alternative Macintosh'''''
'''''Alternative Macintosh'''''
*Monkey Island.bin (should be in MacBinary format)
*Monkey Island
*MONKEY1.000 (all the remaining files should be in raw format, i.e. only the data fork)
**[[HOWTO-Mac_Games|A resource fork]]
*MONKEY1.000
*MONKEY1.001
*MONKEY1.001
*MONKEY1.002
*MONKEY1.002
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**.stk
**.stk
**.itk
**.itk
==Voyeur==
**.voc
**.rl2
**.blt


==Waxworks==
==Waxworks==
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