Difference between revisions of "Datafiles"

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250 bytes added ,  16:04, 15 October 2016
adding info on Steam and GOG.com sound files
(→‎SCI: LSL6hires)
(adding info on Steam and GOG.com sound files)
(One intermediate revision by one other user not shown)
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*DISK01.LEC
*DISK01.LEC
**.LFL
**.LFL
*Steam and GOG.com versions also have a CDDA.SOU file that is needed for speech.
'''''Macintosh'''''
'''''Macintosh'''''
*Loom™
*Loom™
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WARNING: Unlike other games, SCI games have significant variation in the naming of required files.<br> They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.<br> Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs:
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.<br> They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.<br> Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs:


'''''All SCI16 games (KQ6 and earlier)'''''
===All SCI16 ([[Sierra_Game_Versions#SCI0_.28early.29|SCI0/1]]) games===


* All files in the game directory.
* Copy all files to the game directory.


'''''All SCI32 games (GK1 and later)'''''
===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games===


* Copy all files from each CD to the game directory. Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged, not replaced.
* Copy all files from each CD to the game directory. Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced. Some games need additional work:


'''''Leisure Suit Larry 6 hires'''''
'''''Leisure Suit Larry 6 hires'''''


* If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy the sibling AUD directory into the game directory.
* If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy the sibling AUD and SFX directories into the game directory.


'''''Police Quest: SWAT, Phantasmagoria 1, Phantasmagoria 2, and Gabriel Knight 2'''''
'''''Police Quest: SWAT, Phantasmagoria 1, Phantasmagoria 2, and Gabriel Knight 2'''''
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'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Mac, PC'''''
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Mac, PC'''''
*&#42;.LFL
*&#42;.LFL
*The GOG.com version has *.MP3 files that are needed for music.
'''''Commodore 64'''''
'''''Commodore 64'''''
*Rename disk image 1 to zak1.d64.
*Rename disk image 1 to zak1.d64.
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