Difference between revisions of "Datafiles"

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5,350 bytes added ,  13:53, 29 July 2017
Add Cranston Manor
(Finished installation instructions for Nemesis and ZGI)
(Add Cranston Manor)
(39 intermediate revisions by 11 users not shown)
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==3 Skulls of the Toltecs==
==3 Skulls of the Toltecs==
* WESTERN
*SAMPLE.AD
*SAMPLE.OPL
*WESTERN


==7th Guest, The==
==7th Guest, The==
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*sphinx.fnt
*sphinx.fnt
'''''iOS'''''
'''''iOS'''''
<br>'''Note''': Must be extracted from the .ipa file (which is just a standard zip file)
<br>''Note: Must be extracted from the .ipa file (which is just a standard zip file)''
*&#42;.gjd
*&#42;.gjd
*&#42;.grv
*&#42;.grv
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* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
* SIERRASTANDARD
* SIERRASTANDARD
==Amazon: Guardians of Eden==
'''''All platforms'''''
* *.AP
* *.BLK
* *.DAT
* *.LZ
* *.MAP


==Backyard Baseball==
==Backyard Baseball==
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*intro.stk
*intro.stk
*traduc.cat
*traduc.cat
''NOTE: Several files of the DOS version are only available after you have run the original installation program and installed Bargon Attack to the harddisk.''
''Note: Several files of the DOS version are only available after you have run the original installation program and installed Bargon Attack to the harddisk.''


==Bear Stormin'==
==Bear Stormin'==
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*BRSTORM.HE0
*BRSTORM.HE0
*BRSTORM.HE1
*BRSTORM.HE1
== Beavis and Butt-Head in Virtual Stupidity ==
* *.avi
* *.000
* *.aif
* *.vnm
while retaining the original directory layout


==Beneath a Steel Sky==
==Beneath a Steel Sky==
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*MIDI.DAT
*MIDI.DAT
*INDEX
*INDEX
*SAMPLE.AD
*SAMPLE.MT
*SAMPLE.OPL


'''''DOS CD'''''
'''''DOS CD'''''
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*&#42;.SMP
*&#42;.SMP
*&#42;.TXT
*&#42;.TXT
*FAT.OPL (if exists)
*MIDI.DAT
*MIDI.DAT
*INDEX
*INDEX
*SAMPLE.AD (if exists)
*SAMPLE.OPL (if exists)


==Discworld 2: Missing Presumed ...!?==
==Discworld 2: Missing Presumed ...!?==
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*GAMEPC
*GAMEPC
*ICON.DAT
*ICON.DAT
*INSTR.DAT
*MENUS.DAT
*MENUS.DAT
*MUSIC.DRV
*MYLIB.FXB
*MYLIB.FXB
*START
*START
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'''''Windows'''''
'''''Windows'''''


'''NOTE: Several files are only available after you have run the original installation program and installed Feeble Files to the harddisk.'''
''Note: Several files are only available after you have run the original installation program and installed Feeble Files to the harddisk.''


*&#42;.SMK (Except DISK1/2/3/4.SMK)
*&#42;.SMK (Except DISK1/2/3/4.SMK)
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* imd.itk (movies)
* imd.itk (movies)
* &#42;.mid (music score data)
* &#42;.mid (music score data)
==Hi-Res Adventure #0: Mission Asteroid==
'''''Apple II disk image'''''
* MISSION.NIB
==Hi-Res Adventure #1: Mystery House==
'''''Apple II plain files'''''
* AUTO LOAD OBJ
* ADVENTURE
* BLOCK&#42;
* MESSAGES
* MYSTERY.HELLO
'''''Apple II disk image'''''
* MYSTHOUS.DSK
==Hi-Res Adventure #2: Wizard and the Princess==
'''''Apple II disk image'''''
* WIZARD.DSK
==Hi-Res Adventure #3: Cranston Manor==
'''''Apple II disk image'''''
* CRANSTON.D13
''Note: The .D13 format is a raw 13-sector disk image. Track 0, sector 10 is missing on the disk and should be zeroed out in the image (the KryoFlux tools seem to fill this sector with random garbage instead). This sector covers the 256 bytes starting at offset 2560 in the image.''
==Hi-Res Adventure #4: Ulysses and the Golden Fleece==
'''''Apple II disk images'''''
* ULYSSESA.DSK
* ULYSSESB.DSK
==Hi-Res Adventure #5: Time Zone==
'''''Apple II disk images'''''
* TZONE1A.NIB
* TZONE1B.NIB
* TZONE2C.NIB
* TZONE2D.NIB
* TZONE3E.NIB
* TZONE3F.NIB
* TZONE4G.NIB
* TZONE4H.NIB
* TZONE5I.NIB
* TZONE5J.NIB
* TZONE6K.NIB
* TZONE6L.NIB
==Hi-Res Adventure #6: The Dark Crystal==
'''''Apple II disk images'''''
* DARK1A.DSK
* DARK1B.NIB
* DARK2A.NIB
* DARK2B.NIB


==Hugo's House of Horrors==
==Hugo's House of Horrors==
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*&#42;.bbm (if exists)
*&#42;.bbm (if exists)
*&#42;.iaf (if exists)
*&#42;.iaf (if exists)
*INSTR.AD or SAMPLE.AD
*INSTR.OPL or SAMPLE.OPL
*graphics/ folder (if exists)
*graphics/ folder (if exists)
*music/ folder (if exists)
*music/ folder (if exists)
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'''''DOS CD'''''
'''''DOS CD'''''


'''Note''': If you own the release from GoG.com you need to extract the following files from the "GAME.DAT" file, which is an image of the game CD. ScummVM intentionally does '''not''' work without extracting the files first.
''Note: If you own the release from GoG.com you need to extract some of the following files from the "GAME.DAT" file (or "D.iso" file for the mac version), which is an image of the game CD. ScummVM intentionally does '''not''' work without extracting the files first.''


*&#42;.ADL
*&#42;.ADL
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* All the files listed in the book outline (which is a text file) - normally this is the whole DATA directory.
* All the files listed in the book outline (which is a text file) - normally this is the whole DATA directory.
* SYSTEM.MHK (later v2/v3 games only).
* SYSTEM.MHK (later v2/v3 games only).
''Note: Some Macintosh versions of games use file or folder names containing forward slashes. If your system does not allow this, ScummVM will still recognize the files if you change them to underscores. E.g. instead of '''EnR/O''', use '''EnR_O'''.''


==Loom==
==Loom==
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*DISK01.LEC
*DISK01.LEC
*&#42;.LFL
*&#42;.LFL
*Steam and GOG.com versions also have a CDDA.SOU file that is needed for speech.
'''''Macintosh'''''
'''''Macintosh'''''
*Loom&trade;
*Loom&trade;
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*CREDITS.DAT
*CREDITS.DAT
*DUNNY.DAT
*DUNNY.DAT
*HELP.DAT
*Help.dat
*INTRO.DAT
*INTRO.DAT
*MECHAN.DAT
*MECHAN.DAT
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==Putt-Putt Saves the Zoo==
==Putt-Putt Saves the Zoo==
'''''iOS'''''
'''''iOS'''''
<br>'''Note''': Must be extracted from the .ipa file (which is just a standard zip file)
<br>''Note: Must be extracted from the .ipa file (which is just a standard zip file)''
*game.(a)
*game.(a)
*game.he0
*game.he0
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*DEMO.DAT
*DEMO.DAT
*DEMO.PRJ
*DEMO.PRJ
==Rex Nebular and the Cosmic Gender Bender==
*&#42;.00?
*&#42;.HAG
*&#42;.RES
*DIGITAL.ADA


==Ringworld: Revenge of the Patriarch==
==Ringworld: Revenge of the Patriarch==
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This covers all [[SCI]] games from Sierra (like later King's Quest, Larry, Space Quest, ...) but also [[SCI/Fan Games|fan made]] ones.
This covers all [[SCI]] games from Sierra (like later King's Quest, Larry, Space Quest, ...) but also [[SCI/Fan Games|fan made]] ones.


WARNING: Unlike other games, SCI games have significant variation in the naming of required files.<br> They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.<br> The following lists are only for information and please do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs:
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.<br> They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.<br> Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs:


'''''All platforms'''''
===All SCI16 ([[Sierra_Game_Versions#SCI0_.28early.29|SCI0/1]]) games===
 
* Copy all files to the game directory. Some games need additional work:
 
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''
 
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <tt>copy /b RESOURCE.p0* RESOURCE.000</tt> on Windows, or <tt>cat RESOURCE.p0* > RESOURCE.000</tt> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <tt>copy /b RESOURCE.a0* RESOURCE.AUD</tt> on Windows, or <tt>cat RESOURCE.a0* > RESOURCE.AUD</tt> on *nix).
 
===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games===
 
* Copy all files from each CD to the game directory. Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced. Some games need additional work:
 
'''''Leisure Suit Larry 6 hires'''''
 
* If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy all files from the AUD and SFX directories to the game directory.
 
'''''Police Quest: SWAT, Phantasmagoria 1, Phantasmagoria 2, and Gabriel Knight 2'''''
 
From original CDs:
 
* When copying files from the original CDs, rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>, to match the corresponding RESSCI.00<cdnumber> file that exists on each CD.
* For Phantasmagoria 1, do ''not'' copy 37.MAP or 65535.MAP files from the CDs, if they exist. Also, copy only the PDOCO.TXT from the ''first'' CD.
 
From digital download (GOG.com, Steam, etc.):
 
* For Phantasmagoria 1, delete the 37.MAP and 65535.MAP files, if they exist. Note that these files may exist either in the game’s root directory or in a PATCHES subdirectory, and should be deleted regardless of location.
 
'''''Phantasmagoria 2'''''
 
* Do ''not'' copy RESDUK.PAT.
 
'''''GOG.com releases'''''


* All files in the game directory.
Some games sold by GOG.com contain an ISO file with a .GOG extension (e.g. Gabriel Knight comes with a GK1.GOG). In these cases, you must change the file extension of the file to .iso, mount the ISO, copy all files from the ISO to your game directory, then copy all other files from the GOG directory into the game directory.


==Secret of Monkey Island, The==
==Secret of Monkey Island, The==
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*ICON.DAT
*ICON.DAT
*MOD2.MUS
*MOD2.MUS
*MUSIC.DRV
*STRIPPED.TXT
*STRIPPED.TXT
*TABLES&#42;
*TABLES&#42;
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*GAME32
*GAME32
*ICON.DAT
*ICON.DAT
*MIDPAK.AD
*SIMON2.GME
*SIMON2.GME
*STRIPPED.TXT
*STRIPPED.TXT
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*GSPTR30
*GSPTR30
*ICON.DAT
*ICON.DAT
*MIDPAK.AD or SETUP.SHR
*SIMON2.GME
*SIMON2.GME
*SIMON2.VOC
*SIMON2.VOC
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*MUSTARD.HE4
*MUSTARD.HE4
*MUSTARD.HE7
*MUSTARD.HE7
==Starship Titanic==
*Assets folder
*newgame.st


==TeenAgent==
==TeenAgent==
*&#42;.dat
*&#42;.dat
*&#42;.res
*&#42;.res
==The Lost Files of Sherlock Holmes==
For both the Case of the Serrated Scalpel and the Case of the Rose Tattoo.
*chess.pth
*journal.lbv
*sample.&#42;
*&#42;.dig
*&#42;.lib
*&#42;.mdi
*&#42;.rlb
*&#42;.rrm
*&#42;.snd
*&#42;.txt
*&#42;.vgs


==Toonstruck==
==Toonstruck==
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==Troll's Tale==
==Troll's Tale==
*troll.img
*troll.img
==U.F.O.s / Gnap==
*.AVI
*.DAT
*.EXE
*.MID


==Urban Runner==
==Urban Runner==
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*ICON.DAT
*ICON.DAT
*MENUS.DAT
*MENUS.DAT
*MUSIC.DRV
*ROOMS&#42;
*ROOMS&#42;
*ROOMSLST
*ROOMSLST
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'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Mac, PC'''''
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Mac, PC'''''
*&#42;.LFL
*&#42;.LFL
*The GOG.com version has *.MP3 files that are needed for music.
'''''Commodore 64'''''
'''''Commodore 64'''''
*Rename disk image 1 to zak1.d64.
*Rename disk image 1 to zak1.d64.
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==Zork Nemesis: The Forbidden Lands==
==Zork Nemesis: The Forbidden Lands==
'''''All versions'''''
'''''All versions'''''
* Download the [https://ftp.gnu.org/gnu/freefont/freefont-ttf.zip GNU FreeFont TTF package] and unzip it into your ScummVM extras directory
* Download the [https://releases.pagure.org/liberation-fonts/liberation-fonts-ttf-2.00.1.tar.gz Liberation(tm) fonts package] and unpack all the ttf files into your ScummVM extras directory
** Alternatively, download the [https://ftp.gnu.org/gnu/freefont/freefont-ttf.zip GNU FreeFont TTF package] and unzip all the ttf files from the '''sfd''' directory into your ScummVM extras directory, though at the time of writing these fonts cause some text rendering issues
* Download the [http://www.thezorklibrary.com/installguides/znpatch.zip subtitles patch] and unzip the '''addon''' directory into the game root directory
* Download the [http://www.thezorklibrary.com/installguides/znpatch.zip subtitles patch] and unzip the '''addon''' directory into the game root directory
'''''GoG version'''''
'''''GoG version'''''
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** The '''znemscr''' directory
** The '''znemscr''' directory
** nemesis.str
** nemesis.str
** '''NOTE''': You'll also need to move cursor.zfs from the zassets/global directory into the znemscr directory
** ''Note: You'll also need to move cursor.zfs from the zassets/global directory into the znemscr directory''
* Copy the '''disc2''' directory into the game root directory
* Copy the '''disc2''' directory into the game root directory
* Copy the '''disc3''' directory into the game root directory
* Copy the '''disc3''' directory into the game root directory
* Copy the '''zassets''' directory into the game root directory
* Copy the '''zassets''' directory into the game root directory
==Zork: Grand Inquisitor==
==Zork: Grand Inquisitor==
'''''All versions'''''
'''''All versions'''''
* Download the [https://ftp.gnu.org/gnu/freefont/freefont-ttf.zip GNU FreeFont TTF package] and unzip it into your ScummVM extras folder
* Download the [https://releases.pagure.org/liberation-fonts/liberation-fonts-ttf-2.00.1.tar.gz Liberation(tm) fonts package] and unpack all the ttf files into your ScummVM extras directory
** Alternatively, download the [https://ftp.gnu.org/gnu/freefont/freefont-ttf.zip GNU FreeFont TTF package] and unzip all the ttf files from the '''sfd''' directory into your ScummVM extras directory, though at the time of writing these fonts cause some text rendering issues
'''''GoG version'''''
'''''GoG version'''''
* Use the GoG installer, no further file copying is needed
* Use the GoG installer, no further file copying is needed
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** inquis.str
** inquis.str
** inquis.zix
** inquis.zix
** r.svr
** scripts.zfs
** scripts.zfs
** subtitle.zfs
** subtitle.zfs
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** inquis.str
** inquis.str
** inquis.zix
** inquis.zix
** r.svr
** scripts.zfs
** scripts.zfs
** subtitle.zfs
** subtitle.zfs
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