Difference between revisions of "Datafiles"

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→‎Riven: The Sequel to Myst: add more details regarding sound files
m (Add required files for Starship Titanic)
(→‎Riven: The Sequel to Myst: add more details regarding sound files)
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==Curse of Monkey Island, The==
==Curse of Monkey Island, The==
*RESOURCE folder
*RESOURCE folder (with content from both CDs)
*COMI.LA0
*COMI.LA0
*COMI.LA1
*COMI.LA1
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'''''Apple II disk image'''''
'''''Apple II disk image'''''
* WIZARD.DSK
* WIZARD.DSK
==Hi-Res Adventure #3: Cranston Manor==
'''''Apple II disk image'''''
* CRANSTON.D13
''Note: The .D13 format is a raw 13-sector disk image. Track 0, sector 10 is missing on the disk and should be zeroed out in the image (the KryoFlux tools seem to fill this sector with random garbage instead). This sector covers the 256 bytes starting at offset 2560 in the image.''


==Hi-Res Adventure #4: Ulysses and the Golden Fleece==
==Hi-Res Adventure #4: Ulysses and the Golden Fleece==
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'''''DOS CD'''''
'''''DOS CD'''''


''Note: If you own the release from GoG.com you need to extract the following files from the "GAME.DAT" file, which is an image of the game CD. ScummVM intentionally does '''not''' work without extracting the files first.''
''Note: If you own the release from GoG.com you need to extract some of the following files from the "GAME.DAT" file (or "D.iso" file for the mac version), which is an image of the game CD. ScummVM intentionally does '''not''' work without extracting the files first.''


**.ADL
**.ADL
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*CREDITS.DAT
*CREDITS.DAT
*DUNNY.DAT
*DUNNY.DAT
*HELP.DAT
*Help.dat
*INTRO.DAT
*INTRO.DAT
*MECHAN.DAT
*MECHAN.DAT
Line 1,984: Line 1,989:
*RTZCD.PRJ
*RTZCD.PRJ
**.PMV
**.PMV
Note: The GoG version can be used but you need to extract the files from the RTZ.gog disk image, which is a bit tricky (it is not a standard ISO). See the GoG.com forum for detailed instructions.
'''''DOS Demo'''''
'''''DOS Demo'''''
*DEMO.DAT
*DEMO.DAT
Line 2,000: Line 2,008:


==Riven: The Sequel to Myst==
==Riven: The Sequel to Myst==
'''''Macintosh/Windows 5CD'''''
'''''Macintosh/Windows 5CD'''''
*a_Data.mhk
*a_Data.mhk
*a_Sounds.mhk
*a_Sounds.mhk
Line 2,022: Line 2,032:
*t_Data.mhk
*t_Data.mhk
*t_Sounds.mhk
*t_Sounds.mhk
'''''Macintosh/Windows DVD'''''
'''''Macintosh/Windows DVD'''''
*a_Data.mhk
*a_Data.mhk
*a_Sounds.mhk
*a_Sounds.mhk
Line 2,043: Line 2,055:
*t_Data2.mhk
*t_Data2.mhk
*t_Sounds.mhk
*t_Sounds.mhk
'''''Windows Demo'''''
'''''Windows Demo'''''
*a_Data.mhk
*a_Data.mhk
*a_Sounds.mhk
*a_Sounds.mhk
Line 2,052: Line 2,066:
*t_Data.mhk
*t_Data.mhk
*t_Sounds.mhk
*t_Sounds.mhk
'''''Note'''''
The '''[a,b,g,j,o,p,r,t]_Sounds.mhk''' files may be present twice on game media. Either version can be used, but the largest files (from the '''assets1''' directory) are recommended as they are encoded with a higher audio quality.


==Rodney's Funscreen==
==Rodney's Funscreen==
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===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games===
===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games===


* Copy all files from each CD to the game directory. Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced. Some games need additional work:
* Copy all files from each disk or CD to the game directory. Some games need additional work:
 
'''''Games with multiple CDs'''''
 
* Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced.
* Rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>, to match the corresponding RESSCI.00<cdnumber> file that exists on each CD.
* It should be safe to replace any other files from later CDs that were copied already from earlier CDs, except in Phantasmagoria 1 (see below).
 
'''''Gabriel Knight 1 from GOG.com'''''
 
Rename GK1.GOG to GK1.ISO, mount the ISO, and copy the files from the ISO in the normal manner.


'''''Leisure Suit Larry 6 hires'''''
'''''Leisure Suit Larry 6 hires'''''
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* If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy all files from the AUD and SFX directories to the game directory.
* If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy all files from the AUD and SFX directories to the game directory.


'''''Police Quest: SWAT, Phantasmagoria 1, Phantasmagoria 2, and Gabriel Knight 2'''''
'''''Phantasmagoria 1 from CDs'''''
 
* When copying files, rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>.
* Do ''not'' copy the 37.MAP or 65535.MAP from Phantasmagoria CDs, if they exist.
* Copy only the PDOCO.TXT from the first Phantasmagoria CD.
 
'''''Phantasmagoria 2'''''


* Do ''not'' copy RESDUK.PAT.
* Copy the PDOCO.TXT from the ''first'' CD only.


'''''GOG.com releases'''''
'''''Police Quest 4 from GOG.com'''''


Some games sold by GOG.com contain an ISO file with a .GOG extension (e.g. Gabriel Knight comes with a GK1.GOG). In these cases, you must change the file extension of the file to .iso, mount the ISO, copy all files from the ISO to your game directory, then copy all other files from the GOG directory into the game directory.
Rename PQ4.gog to PQ4.ISO, mount the ISO, and copy the files from the ISO in the normal manner.


==Secret of Monkey Island, The==
==Secret of Monkey Island, The==
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