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m (→All SCI32 (SCI2/3) games: +"the") |
(RTZ GoG release: link to thread in question explaining how to extract the necessary files) |
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==Curse of Monkey Island, The== | ==Curse of Monkey Island, The== | ||
*RESOURCE folder | *RESOURCE folder (with content from both CDs) | ||
*COMI.LA0 | *COMI.LA0 | ||
*COMI.LA1 | *COMI.LA1 | ||
Line 1,990: | Line 1,990: | ||
**.PMV | **.PMV | ||
Note: The GoG version can be used but you need to extract the files from the RTZ.gog disk image, which is a bit tricky (it is not a standard ISO). See the GoG.com forum for detailed instructions. | Note: The GoG version can be used but you need to extract the files from the RTZ.gog disk image, which is a bit tricky (it is not a standard ISO). See [https://www.gog.com/forum/zork_series/return_to_zork_in_scummvm this thread] on the GoG.com forum for detailed instructions. | ||
'''''DOS Demo''''' | '''''DOS Demo''''' | ||
Line 2,008: | Line 2,008: | ||
==Riven: The Sequel to Myst== | ==Riven: The Sequel to Myst== | ||
'''''Macintosh/Windows 5CD''''' | '''''Macintosh/Windows 5CD''''' | ||
*a_Data.mhk | *a_Data.mhk | ||
*a_Sounds.mhk | *a_Sounds.mhk | ||
Line 2,030: | Line 2,032: | ||
*t_Data.mhk | *t_Data.mhk | ||
*t_Sounds.mhk | *t_Sounds.mhk | ||
'''''Macintosh/Windows DVD''''' | '''''Macintosh/Windows DVD''''' | ||
*a_Data.mhk | *a_Data.mhk | ||
*a_Sounds.mhk | *a_Sounds.mhk | ||
Line 2,051: | Line 2,055: | ||
*t_Data2.mhk | *t_Data2.mhk | ||
*t_Sounds.mhk | *t_Sounds.mhk | ||
'''''Windows Demo''''' | '''''Windows Demo''''' | ||
*a_Data.mhk | *a_Data.mhk | ||
*a_Sounds.mhk | *a_Sounds.mhk | ||
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*t_Data.mhk | *t_Data.mhk | ||
*t_Sounds.mhk | *t_Sounds.mhk | ||
'''''Note''''' | |||
The '''[a,b,g,j,o,p,r,t]_Sounds.mhk''' files may be present twice on game media. Either version can be used, but the largest files (from the '''assets1''' directory) are recommended as they are encoded with a higher audio quality. | |||
==Rodney's Funscreen== | ==Rodney's Funscreen== | ||
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===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games=== | ===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games=== | ||
* Copy all files from each CD to the game directory. Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced. | * Copy all files from each disk or CD to the game directory. Some games need additional work: | ||
'''''Games with multiple CDs''''' | |||
* Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced. | |||
* Rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>, to match the corresponding RESSCI.00<cdnumber> file that exists on each CD. | |||
* It should be safe to replace any other files from later CDs that were copied already from earlier CDs, except in Phantasmagoria 1 (see below). | |||
'''''Gabriel Knight 1 from GOG.com''''' | '''''Gabriel Knight 1 from GOG.com''''' | ||
Rename GK1.GOG to GK1.ISO, mount the ISO, and copy the files from the ISO in the normal manner. | Rename GK1.GOG to GK1.ISO, mount the ISO, and copy the files from the ISO in the normal manner. | ||
'''''Leisure Suit Larry 6 hires''''' | '''''Leisure Suit Larry 6 hires''''' | ||
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* If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy all files from the AUD and SFX directories to the game directory. | * If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy all files from the AUD and SFX directories to the game directory. | ||
'''''Phantasmagoria | '''''Phantasmagoria 1 from CDs''''' | ||
* | * Copy the PDOCO.TXT from the ''first'' CD only. | ||
'''''Police Quest 4 from GOG.com''''' | '''''Police Quest 4 from GOG.com''''' |
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